i = self.GUIcreateInstance(self, parent, skindata)
priv["instance"] = i
self.notifier.append(i)
- if self.notifierAdded:
+ try:
self.notifierAdded(i)
+ except:
+ pass
# GUIdelete must delete *all* references to the current component!
def GUIdelete(self, priv):
g = eSlider(parent)
g.setRange(0, 100)
return g
+
+class MenuList(HTMLComponent, GUIComponent):
+ def __init__(self):
+ GUIComponent.__init__(self)
+
+ def GUIcreateInstance(self, priv, parent, skindata):
+ g = eListbox(parent)
+ return g
ePtr<eTextPara> para = new eTextPara(o->parm.renderText->area);
assert(m_current_font);
para->setFont(m_current_font);
- para->renderString(o->parm.renderText->text, o->parm.renderText->flags);
- para->blit(*this, m_current_offset, getRGB(m_background_color), getRGB(m_foreground_color));
+ para->renderString(o->parm.renderText->text, 0);
+
+ if (o->parm.renderText->flags & gPainter::RT_HALIGN_RIGHT)
+ para->realign(eTextPara::dirRight);
+ else if (o->parm.renderText->flags & gPainter::RT_HALIGN_CENTER)
+ para->realign(eTextPara::dirCenter);
+ else if (o->parm.renderText->flags & gPainter::RT_HALIGN_BLOCK)
+ para->realign(eTextPara::dirBlock);
+
+ ePoint offset = m_current_offset;
+
+ if (o->parm.renderText->flags & gPainter::RT_VALIGN_CENTER)
+ {
+ eRect bbox = para->getBoundBox();
+ offset += ePoint(0, (o->parm.renderText->area.height() - bbox.height()) / 2);
+ }
+ para->blit(*this, offset, getRGB(m_background_color), getRGB(m_foreground_color));
delete o->parm.renderText;
break;
}
void setForegroundColor(const gColor &color);
void setFont(gFont *font);
+ /* flags only THESE: */
+ enum
+ {
+ // todo, make mask. you cannot align both right AND center AND block ;)
+ RT_HALIGN_RIGHT = 1,
+ RT_HALIGN_CENTER = 2,
+ RT_HALIGN_BLOCK = 4,
+ RT_VALIGN_CENTER = 8
+ };
void renderText(const eRect &position, const std::string &string, int flags=0);
+
void renderPara(eTextPara *para, ePoint offset=ePoint(0, 0));
void fill(const eRect &area);
noinst_LIBRARIES = libenigma_gui.a
libenigma_gui_a_SOURCES = \
- ebutton.cpp elabel.cpp eslider.cpp ewidget.cpp ewidgetdesktop.cpp ewindow.cpp ewindowstyle.cpp
+ ebutton.cpp elabel.cpp eslider.cpp ewidget.cpp ewidgetdesktop.cpp ewindow.cpp ewindowstyle.cpp elistbox.cpp
getStyle(style);
eLabel::event(event, data, data2);
- style->drawButtonFrame(painter, eRect(ePoint(0, 0), size()));
+ style->drawFrame(painter, eRect(ePoint(0, 0), size()), eWindowStyle::frameButton);
return 0;
}
gPainter &painter = *(gPainter*)data2;
ePtr<gFont> fnt = new gFont("Arial", 14);
painter.setFont(fnt);
- style->setForegroundStyle(painter);
- painter.renderText(eRect(0, 0, size().width(), size().height()), m_text);
+ style->setStyle(painter, eWindowStyle::styleLabel);
+ painter.renderText(eRect(0, 0, size().width(), size().height()), m_text, gPainter::RT_HALIGN_CENTER|gPainter::RT_VALIGN_CENTER);
return 0;
}
--- /dev/null
+#include <lib/gui/elistbox.h>
+
+/*
+ The basic idea is to have an interface which gives all relevant list
+ processing functions, and can be used by the listbox to browse trough
+ the list.
+
+ The listbox directly uses the implemented cursor. It tries hard to avoid
+ iterating trough the (possibly very large) list, so it should be O(1),
+ i.e. the performance should not be influenced by the size of the list.
+
+ The list interface knows how to draw the current entry to a specified
+ offset. Different interfaces can be used to adapt different lists,
+ pre-filter lists on the fly etc.
+
+ cursorSave/Restore is used to avoid re-iterating the list on redraw.
+ The current selection is always selected as cursor position, the
+ cursor is then positioned to the start, and then iterated. This gives
+ at most 2x m_items_per_page cursor movements per redraw, indepenent
+ of the size of the list.
+
+ Although cursorSet is provided, it should be only used when there is no
+ other way, as it involves iterating trough the list.
+ */
+
+class eListboxTestContent: public virtual iListboxContent
+{
+ DECLARE_REF;
+public:
+ void cursorHome();
+ void cursorEnd();
+ int cursorMove(int count=1);
+ int cursorValid();
+ int cursorSet(int n);
+ int cursorGet();
+
+ void cursorSave();
+ void cursorRestore();
+ int size();
+
+ RESULT connectItemChanged(const Slot0<void> &itemChanged, ePtr<eConnection> &connection);
+
+ // void setOutputDevice ? (for allocating colors, ...) .. requires some work, though
+ void setSize(const eSize &size);
+
+ /* the following functions always refer to the selected item */
+ void paint(gPainter &painter, eWindowStyle &style, const ePoint &offset, int selected);
+private:
+ int m_cursor, m_saved_cursor;
+ eSize m_size;
+};
+
+DEFINE_REF(eListboxTestContent);
+
+void eListboxTestContent::cursorHome()
+{
+ m_cursor = 0;
+}
+
+void eListboxTestContent::cursorEnd()
+{
+ m_cursor = size();
+}
+
+int eListboxTestContent::cursorMove(int count)
+{
+ m_cursor += count;
+
+ if (m_cursor < 0)
+ cursorHome();
+ else if (m_cursor > size())
+ cursorEnd();
+ return 0;
+}
+
+int eListboxTestContent::cursorValid()
+{
+ return m_cursor < size();
+}
+
+int eListboxTestContent::cursorSet(int n)
+{
+ m_cursor = n;
+
+ if (m_cursor < 0)
+ cursorHome();
+ else if (m_cursor > size())
+ cursorEnd();
+ return 0;
+}
+
+int eListboxTestContent::cursorGet()
+{
+ return m_cursor;
+}
+
+void eListboxTestContent::cursorSave()
+{
+ m_saved_cursor = m_cursor;
+}
+
+void eListboxTestContent::cursorRestore()
+{
+ m_cursor = m_saved_cursor;
+}
+
+int eListboxTestContent::size()
+{
+ return 10;
+}
+
+RESULT eListboxTestContent::connectItemChanged(const Slot0<void> &itemChanged, ePtr<eConnection> &connection)
+{
+ return 0;
+}
+
+void eListboxTestContent::setSize(const eSize &size)
+{
+ m_size = size;
+}
+
+void eListboxTestContent::paint(gPainter &painter, eWindowStyle &style, const ePoint &offset, int selected)
+{
+ ePtr<gFont> fnt = new gFont("Arial", 14);
+ painter.clip(eRect(offset, m_size));
+ style.setStyle(painter, selected ? eWindowStyle::styleListboxSelected : eWindowStyle::styleListboxNormal);
+ painter.clear();
+
+ if (cursorValid())
+ {
+ painter.setFont(fnt);
+ char string[10];
+ sprintf(string, "%d.)", m_cursor);
+
+ ePoint text_offset = offset + (selected ? ePoint(2, 2) : ePoint(1, 1));
+
+ painter.renderText(eRect(text_offset, m_size), string);
+
+ if (selected)
+ style.drawFrame(painter, eRect(offset, m_size), eWindowStyle::frameListboxEntry);
+ }
+
+ painter.clippop();
+}
+
+eListbox::eListbox(eWidget *parent): eWidget(parent)
+{
+ setContent(new eListboxTestContent());
+ m_content->cursorHome();
+ m_top = 0;
+ m_selected = 0;
+}
+
+void eListbox::setContent(iListboxContent *content)
+{
+ m_content = content;
+}
+
+void eListbox::moveSelection(int dir)
+{
+ /* we need the old top/sel to see what we have to redraw */
+ int oldtop = m_top;
+ int oldsel = m_selected;
+
+ /* first, move cursor */
+ switch (dir)
+ {
+ case moveUp:
+ m_content->cursorMove(-1);
+ break;
+ case moveDown:
+ m_content->cursorMove(1);
+ /* ok - we could have reached the end. we just go one back then. */
+ if (!m_content->cursorValid())
+ m_content->cursorMove(-1);
+ break;
+ case moveTop:
+ m_content->cursorHome();
+ m_top = 0; /* align with top, speeds up process */
+ break;
+ case moveEnd:
+ /* move to last existing one ("end" is already invalid) */
+ m_content->cursorEnd(); m_content->cursorMove(-1);
+
+ m_top = m_content->cursorGet() - m_items_per_page + 1;
+ if (m_top < 0)
+ m_top = 0;
+ break;
+ }
+
+ /* note that we could be on an invalid cursor position, but we don't
+ care. this only happens on empty lists, and should have almost no
+ side effects. */
+
+ /* now, look wether the current selection is out of screen */
+ m_selected = m_content->cursorGet();
+ if (m_selected < m_top)
+ {
+ m_top -= m_items_per_page;
+ if (m_top < 0)
+ m_top = 0;
+ } else if (m_selected >= m_top + m_items_per_page)
+ {
+ /* m_top should be always valid here as it's selected */
+ m_top += m_items_per_page;
+ }
+
+ if (m_top != oldtop)
+ invalidate();
+ else
+ {
+ /* redraw the old and newly selected */
+ gRegion inv = eRect(0, m_itemheight * (m_selected-m_top), size().width(), m_itemheight);
+ inv |= eRect(0, m_itemheight * (oldsel-m_top), size().width(), m_itemheight);
+
+ invalidate(inv);
+ }
+}
+
+int eListbox::event(int event, void *data, void *data2)
+{
+ switch (event)
+ {
+ case evtPaint:
+ {
+ ePtr<eWindowStyle> style;
+
+ assert(m_content);
+ recalcSize(); // move to event
+
+ getStyle(style);
+
+ if (!m_content)
+ return 0;
+
+ gPainter &painter = *(gPainter*)data2;
+
+ m_content->cursorSave();
+ m_content->cursorMove(m_top - m_selected);
+
+ for (int y = 0, i = 0; i < m_items_per_page; y += m_itemheight, ++i)
+ {
+ m_content->paint(painter, *style, ePoint(0, y), m_selected == m_content->cursorGet());
+ m_content->cursorMove(+1);
+ }
+
+ m_content->cursorRestore();
+
+ return 0;
+ }
+ default:
+ return eWidget::event(event, data, data2);
+ }
+}
+
+void eListbox::recalcSize()
+{
+ m_itemheight = 20;
+ m_content->setSize(eSize(size().width(), m_itemheight));
+ m_items_per_page = size().height() / m_itemheight;
+}
--- /dev/null
+#ifndef __lib_listbox_h
+#define __lib_listbox_h
+
+#include <lib/gui/ewidget.h>
+#include <connection.h>
+
+class iListboxContent: public iObject
+{
+public:
+ /* indices go from 0 to size().
+ the end is reached when the cursor is on size(),
+ i.e. one after the last entry (this mimics
+ stl behaviour)
+
+ cursors never invalidate - they can become invalid
+ when stuff is removed. Cursors will always try
+ to stay on the same data, however when the current
+ item is removed, this won't work. you'll be notified
+ anyway. */
+
+ virtual void cursorHome()=0;
+ virtual void cursorEnd()=0;
+ virtual int cursorMove(int count=1)=0;
+ virtual int cursorValid()=0;
+ virtual int cursorSet(int n)=0;
+ virtual int cursorGet()=0;
+
+ virtual void cursorSave()=0;
+ virtual void cursorRestore()=0;
+
+ virtual int size()=0;
+
+ virtual RESULT connectItemChanged(const Slot0<void> &itemChanged, ePtr<eConnection> &connection)=0;
+
+ // void setOutputDevice ? (for allocating colors, ...) .. requires some work, though
+ virtual void setSize(const eSize &size)=0;
+
+ /* the following functions always refer to the selected item */
+ virtual void paint(gPainter &painter, eWindowStyle &style, const ePoint &offset, int selected)=0;
+};
+
+class eListbox: public eWidget
+{
+public:
+ eListbox(eWidget *parent);
+ void setContent(iListboxContent *content);
+
+ void moveSelection(int how);
+ enum {
+ moveUp,
+ moveDown,
+ moveTop,
+ moveEnd
+ };
+protected:
+ int event(int event, void *data=0, void *data2=0);
+ void recalcSize();
+private:
+ int m_top, m_selected;
+ int m_itemheight;
+ int m_items_per_page;
+ ePtr<iListboxContent> m_content;
+};
+
+
+#endif
getStyle(style);
style->paintBackground(painter, ePoint(0, 0), size());
- style->setForegroundStyle(painter);
+ style->setStyle(painter, eWindowStyle::styleLabel); // TODO - own style
painter.fill(m_currently_filled);
return 0;
painter.clear();
}
-void eWindowStyleSimple::setForegroundStyle(gPainter &painter)
+void eWindowStyleSimple::setStyle(gPainter &painter, int what)
{
- painter.setForegroundColor(gColor(0x1F));
+ switch (what)
+ {
+ case styleLabel:
+ painter.setForegroundColor(gColor(0x1F));
+ break;
+ case styleListboxSelected:
+ painter.setForegroundColor(gColor(0x1F));
+ painter.setBackgroundColor(gColor(0x1A));
+ break;
+ case styleListboxNormal:
+ painter.setForegroundColor(gColor(0x1C));
+ painter.setBackgroundColor(m_background_color);
+ break;
+ }
}
-void eWindowStyleSimple::drawButtonFrame(gPainter &painter, const eRect &frame)
+void eWindowStyleSimple::drawFrame(gPainter &painter, const eRect &frame, int what)
{
- painter.setForegroundColor(m_border_color_tl);
+ gColor c1, c2;
+ switch (what)
+ {
+ case frameButton:
+ c1 = m_border_color_tl;
+ c2 = m_border_color_br;
+ break;
+ case frameListboxEntry:
+ c1 = m_border_color_br;
+ c2 = m_border_color_tl;
+ break;
+ }
+
+ painter.setForegroundColor(c2);
painter.line(frame.topLeft1(), frame.topRight1());
painter.line(frame.topRight1(), frame.bottomRight1());
- painter.setForegroundColor(m_border_color_br);
+ painter.setForegroundColor(c1);
painter.line(frame.bottomRight1(), frame.bottomLeft1());
painter.line(frame.bottomLeft1(), frame.topLeft1());
}
virtual void handleNewSize(eWindow *wnd, const eSize &size) = 0;
virtual void paintWindowDecoration(eWindow *wnd, gPainter &painter, const std::string &title) = 0;
virtual void paintBackground(gPainter &painter, const ePoint &offset, const eSize &size) = 0;
- virtual void setForegroundStyle(gPainter &painter) = 0;
- virtual void drawButtonFrame(gPainter &painter, const eRect &frame) = 0;
+ virtual void setStyle(gPainter &painter, int what) = 0;
+ enum {
+ styleLabel,
+ styleListboxSelected,
+ styleListboxNormal
+ };
+
+ virtual void drawFrame(gPainter &painter, const eRect &frame, int type) = 0;
+
+ enum {
+ frameButton,
+ frameListboxEntry
+ };
virtual ~eWindowStyle() = 0;
+
};
class eWindowStyleSimple: public eWindowStyle
void handleNewSize(eWindow *wnd, const eSize &size);
void paintWindowDecoration(eWindow *wnd, gPainter &painter, const std::string &title);
void paintBackground(gPainter &painter, const ePoint &offset, const eSize &size);
- void setForegroundStyle(gPainter &painter);
- void drawButtonFrame(gPainter &painter, const eRect &frame);
+ void setStyle(gPainter &painter, int what);
+ void drawFrame(gPainter &painter, const eRect &frame, int what);
};
#endif
#include <lib/gui/ewidgetdesktop.h>
#include <lib/gui/eslider.h>
#include <lib/python/connections.h>
+#include <lib/gui/elistbox.h>
extern void runMainloop();
%include <lib/gui/ewindow.h>
%include <lib/gui/eslider.h>
%include <lib/gui/ewidgetdesktop.h>
+%include <lib/gui/elistbox.h>
template<class R> class PSignal0
{
self.currentWindow = None
def keyEvent(self, code):
- self.currentDialog.data["okbutton"]["instance"].push()
+ print "code " + str(code)
+ if code == 32:
+ self.currentDialog.data["okbutton"]["instance"].push()
+
+ if code >= 0x30 and code <= 0x39:
+ self.currentDialog.data["menu"]["instance"].moveSelection(code - 0x31)
def close(self):
self.delayTimer.start(0, 1)
b.onClick = [ self.testDialogClick ]
self["okbutton"] = b
self["title"] = Header("Test Dialog - press ok to leave!")
+ self["menu"] = MenuList()
self.tries = 0
"""
<skin>
<screen name="testDialog">
- <widget name="okbutton" position="10,10" size="280,40" />
- <widget name="title" position="10,120" size="280,50" />
+ <widget name="okbutton" position="10,120" size="280,40" />
+ <widget name="title" position="10,10" size="280,20" />
+ <widget name="menu" position="10,30" size="280,90" />
</screen>
<screen name="clockDisplay" position="300,100" size="300,300">
<widget name="okbutton" position="10,10" size="280,40" />