<item text="Standby" entryID="standby"><screen module="Standby" screen="Standby"/></item>
<item text="Restart" entryID="restart"><screen module="Standby" screen="TryQuitMainloop">2</screen></item>
<item level="2" text="Restart GUI" entryID="restart_enigma"><screen module="Standby" screen="TryQuitMainloop">3</screen></item>
- <item text="Deep Standby" entryID="deep_standby"><screen module="Standby" screen="TryQuitMainloop">1</screen></item>
+ <item text="Deep Standby" requires="DeepstandbySupport" entryID="deep_standby"><screen module="Standby" screen="TryQuitMainloop">1</screen></item>
+ <item text="Shutdown" requires="!DeepstandbySupport" entryID="deep_standby"><screen module="Standby" screen="TryQuitMainloop">1</screen></item>
</menu>
</menu>
from Components.Label import Label
from Components.Pixmap import Pixmap
from Components.config import config, ConfigInteger
+from Components.SystemInfo import SystemInfo
from enigma import eEPGCache
from SleepTimer import SleepTimer
from time import time
self["red_text"].setText(_("Action:") + " " + _("Disable timer"))
if config.SleepTimer.action.value == "shutdown":
- self["green_text"].setText(_("Sleep timer action:") + " " + _("Deep Standby"))
+ if SystemInfo["DeepstandbySupport"]:
+ shutdownString = _("Deep Standby")
+ else:
+ shutdownString = _("Shutdown")
+ self["green_text"].setText(_("Sleep timer action:") + " " + shutdownString)
elif config.SleepTimer.action.value == "standby":
self["green_text"].setText(_("Sleep timer action:") + " " + _("Standby"))
from Screen import Screen
from Components.ConfigList import ConfigListScreen
from Components.config import config, ConfigSubsection, ConfigSelection, getConfigListEntry
+from Components.SystemInfo import SystemInfo
from InfoBarGenerics import InfoBarNotifications
import Screens.Standby
from Tools import Notifications
self.afterevents = [ "nothing", "standby", "deepstandby", "close" ]
self.settings = ConfigSubsection()
- self.settings.afterEvent = ConfigSelection(choices = [("nothing", _("do nothing")), ("close", _("Close")), ("standby", _("go to standby")), ("deepstandby", _("go to deep standby"))], default = self.afterevents[afterEvent])
+ if SystemInfo["DeepstandbySupport"]:
+ shutdownString = _("go to deep standby")
+ else:
+ shutdownString = _("shut down")
+ self.settings.afterEvent = ConfigSelection(choices = [("nothing", _("do nothing")), ("close", _("Close")), ("standby", _("go to standby")), ("deepstandby", shutdownString)], default = self.afterevents[afterEvent])
self.setupList()
self.state_changed()
from Components.Label import Label
from Components.Pixmap import Pixmap
from Components.UsageConfig import defaultMoviePath
+from Components.SystemInfo import SystemInfo
from Screens.MovieSelection import getPreferredTagEditor
from Screens.LocationBox import MovieLocationBox
from Screens.ChoiceBox import ChoiceBox
day[weekday] = 1
self.timerentry_justplay = ConfigSelection(choices = [("zap", _("zap")), ("record", _("record"))], default = {0: "record", 1: "zap"}[justplay])
- self.timerentry_afterevent = ConfigSelection(choices = [("nothing", _("do nothing")), ("standby", _("go to standby")), ("deepstandby", _("go to deep standby")), ("auto", _("auto"))], default = afterevent)
+ if SystemInfo["DeepstandbySupport"]:
+ shutdownString = _("go to deep standby")
+ else:
+ shutdownString = _("shut down")
+ self.timerentry_afterevent = ConfigSelection(choices = [("nothing", _("do nothing")), ("standby", _("go to standby")), ("deepstandby", shutdownString), ("auto", _("auto"))], default = afterevent)
self.timerentry_type = ConfigSelection(choices = [("once",_("once")), ("repeated", _("repeated"))], default = type)
self.timerentry_name = ConfigText(default = self.timer.name, visible_width = 50, fixed_size = False)
self.timerentry_description = ConfigText(default = self.timer.description, visible_width = 50, fixed_size = False)