self.instance.hide()
if self.skinAttributes is None:
- print "warning, skin is missing some elements."
- return
+ return False
skin.applyAllAttributes(self.instance, desktop, self.skinAttributes)
+ return True
def move(self, x, y = None):
# we assume, that x is already an ePoint
self.summaries = CList()
def createGUIScreen(self, parent, desktop):
- for val in self.values() + self.renderer:
+ for val in self.renderer:
if isinstance(val, GUIComponent):
val.GUIcreate(parent)
- val.applySkin(desktop)
+ if not val.applySkin(desktop):
+ print "warning, skin is missing renderer", val, "in", self
+
+ for key in self:
+ val = self[key]
+ if isinstance(val, GUIComponent):
+ val.GUIcreate(parent)
+ if not val.applySkin(desktop):
+ print "warning, skin is missing element", key, "in", self
for w in self.additionalWidgets:
w.instance = w.widget(parent)