from enigma import iPlayableService
from enigma import eLabel, eSlider, eTimer
-class PerServiceDisplay(GUIComponent, VariableText):
- """Mixin for building components which display something which changes on navigation events, for example "service name" """
-
+class PerServiceBase(GUIComponent):
def __init__(self, navcore, eventmap):
GUIComponent.__init__(self)
- VariableText.__init__(self)
self.eventmap = eventmap
self.navcore = navcore
self.navcore.event.append(self.event)
# call handler
self.eventmap[ev]()
- def createWidget(self, parent):
- # by default, we use a label to display our data.
- g = eLabel(parent)
- return g
-
def enablePolling(self, interval=60000):
if interval:
self.poll_timer.start(interval)
def poll(self):
pass
-class PerServiceDisplayProgress(GUIComponent, VariableValue, PerServiceDisplay):
+class PerServiceDisplay(PerServiceBase, VariableText):
+ """Mixin for building components which display something which changes on navigation events, for example "service name" """
+ def __init__(self, navcore, eventmap):
+ VariableText.__init__(self)
+ PerServiceBase.__init__(self, navcore, eventmap)
+
+ def createWidget(self, parent):
+ # by default, we use a label to display our data.
+ g = eLabel(parent)
+ return g
+
+class PerServiceDisplayProgress(GUIComponent, VariableValue, PerServiceBase):
def __init__(self, navcore, eventmap):
GUIComponent.__init__(self)
VariableValue.__init__(self)
# start with stopped state, so simulate that
self.event(iPlayableService.evEnd)
-
def createWidget(self, parent):
# by default, we use a label to display our data.
self.g = eSlider(parent)
from PerServiceDisplay import *
from enigma import eTimer
-
-from enigma import iPlayableService, iSeekableServicePtr
+from enigma import iPlayableService, iSeekableServicePtr, ePositionGauge
class ServicePosition(PerServiceDisplay):
TYPE_LENGTH = 0,
def stopEvent(self):
self.updateTimer.stop()
self.setText("");
+
+class ServicePositionGauge(PerServiceBase):
+ def __init__(self, navcore):
+ PerServiceBase.__init__(self, navcore,
+ {
+ iPlayableService.evStart: self.newService,
+ iPlayableService.evEnd: self.stopEvent
+ })
+
+ def newService(self):
+ if self.get() is None:
+ self.disablePolling()
+ else:
+ self.enablePolling(interval=500)
+
+ def get(self):
+ service = self.navcore.getCurrentService()
+ if service is None:
+ return None
+ seek = service.seek()
+ if seek is None:
+ return None
+
+ len = seek.getLength()
+ pos = seek.getPlayPosition()
+
+ if len[0] or pos[0]:
+ return (0, 0)
+ return (len[1], pos[1])
+
+ def poll(self):
+ data = self.get()
+ if data is None:
+ return
+ self.instance.setLength(data[0])
+ self.instance.setPosition(data[1])
+
+ def stopEvent(self):
+ self.disablePolling()
+
+ def GUIcreate(self, parent):
+ self.instance = ePositionGauge(parent)
+
+ def GUIdelete(self):
+ self.instance = None