ebutton.cpp elabel.cpp eslider.cpp ewidget.cpp ewidgetdesktop.cpp \
ewindow.cpp ewindowstyle.cpp elistbox.cpp elistboxcontent.cpp \
epixmap.cpp ewindowstyleskinned.cpp einput.cpp einputstring.cpp einputnumber.cpp \
- ewidgetanimation.cpp epositiongauge.cpp evideo.cpp esubtitle.cpp
-
+ ewidgetanimation.cpp epositiongauge.cpp evideo.cpp esubtitle.cpp ecanvas.cpp
--- /dev/null
+#include <lib/gui/ecanvas.h>
+
+eCanvas::eCanvas(eWidget *parent): ePixmap(parent)
+{
+}
+
+void eCanvas::setSize(eSize size)
+{
+ setPixmap(new gPixmap(size, 32)); /* TODO: do we need 8bit surfaces? */
+}
+
+void eCanvas::clear(gRGB color)
+{
+#if 0
+ if (!m_pixmap)
+ return;
+
+ ePtr<gDC> d = new gDC(m_pixmap);
+ gPainter p(d, eRect());
+ p.setBackgroundColor(color);
+ p.clear();
+
+ invalidate();
+#endif
+}
+
+void eCanvas::fillRect(eRect rect, gRGB color)
+{
+ eDebug("draw into canvas... %d %d, %d %d", rect.left(), rect.top(), rect.width(), rect.height());
+#if 0
+ ePtr<gDC> d = new gDC(m_pixmap);
+ gPainter p(d, eRect());
+ p.setForegroundColor(color);
+ p.fill(rect);
+
+ invalidate(rect);
+#endif
+}
--- /dev/null
+#ifndef __lib_gui_ecanvas_h
+#define __lib_gui_ecanvas_h
+
+#include <lib/gui/epixmap.h>
+
+class eCanvas: public ePixmap
+{
+public:
+ eCanvas(eWidget *parent);
+
+ void setSize(eSize size);
+
+ void clear(gRGB color);
+ void fillRect(eRect rect, gRGB color);
+};
+
+#endif
--- /dev/null
+from Renderer import Renderer
+
+from enigma import eCanvas, eRect, gRGB
+
+class Canvas(Renderer):
+ GUI_WIDGET = eCanvas
+
+ def __init__(self):
+ Renderer.__init__(self)
+ self.sequence = None
+ self.draw_count = 0
+
+ def pull_updates(self):
+ if self.instance is None:
+ return
+
+ # do an incremental update
+ list = self.source.drawlist
+ if list is None:
+ return
+
+ # if the lists sequence count changed, re-start from begin
+ if list[0] != self.sequence:
+ self.sequence = list[0]
+ self.draw_count = 0
+
+ self.draw(list[1][self.draw_count:])
+ self.draw_count = len(list[1])
+
+ def draw(self, list):
+ for l in list:
+ print "drawing ..", l
+ self.instance.fillRect(eRect(l[1], l[2], l[3], l[4]), gRGB(l[5]))
+
+ def changed(self, what):
+ self.pull_updates()
+
+ def postWidgetCreate(self, instance):
+ self.sequence = None
+ self.pull_updates()
install_PYTHON = \
__init__.py Label.py Progress.py Listbox.py Renderer.py Pixmap.py \
- FixedLabel.py PositionGauge.py
+ FixedLabel.py PositionGauge.py Canvas.py
--- /dev/null
+from Source import Source
+
+class CanvasSource(Source):
+ def __init__(self):
+ Source.__init__(self)
+ self.sequence = 0
+ self.clear()
+
+ def clear(self):
+ self.sequence += 1
+ self._drawlist = (self.sequence, [ ])
+
+ def get_drawlist(self):
+ return self._drawlist
+
+ drawlist = property(get_drawlist)
+
+ def fill(self, x, y, width, height, color):
+ self.drawlist[1].append( (1, x, y, width, height, color) )
+ self.changed()
install_PYTHON = \
__init__.py Clock.py EventInfo.py Source.py List.py CurrentService.py \
FrontendStatus.py Boolean.py Config.py ServiceList.py RdsDecoder.py StreamService.py \
- StaticText.py
+ StaticText.py CanvasSource.py
#include <lib/gui/eslider.h>
#include <lib/gui/epositiongauge.h>
#include <lib/gui/evideo.h>
+#include <lib/gui/ecanvas.h>
#include <lib/python/connections.h>
#include <lib/gui/elistbox.h>
#include <lib/gui/elistboxcontent.h>
%include <lib/gui/einputstring.h>
%include <lib/gui/einputnumber.h>
%include <lib/gui/epixmap.h>
+%include <lib/gui/ecanvas.h>
%include <lib/gui/ebutton.h>
%include <lib/gui/ewindow.h>
%include <lib/gui/eslider.h>