diff options
| -rw-r--r-- | data/skin.xml | 5 | ||||
| -rw-r--r-- | skin.py | 18 |
2 files changed, 21 insertions, 2 deletions
diff --git a/data/skin.xml b/data/skin.xml index 8e6445fa..dbfe25e9 100644 --- a/data/skin.xml +++ b/data/skin.xml @@ -1,5 +1,8 @@ <skin> <!-- Screwed Stone II skin (skin.xml) /Nemesis --> + <output id="0"> + <resolution xres="720" yres="576" bpp="32" /> + </output> <!-- Colors (#AARRGGBB) --> <colors> <color name="white" value="#ffffff" /> @@ -16,7 +19,7 @@ <color name="background" value="#25062748" /> <color name="foreground" value="#ffffff" /> </colors> - <!-- Main screen colors (id=0 for Menu's, id=1 for LCD) --> + <!-- Main screen colors (id=0 for Framebuffer, id=1 for LCD) --> <windowstyle type="skinned" id="0"> <title offset="33,14" font="Regular;20" /> <color name="Background" color="#25062748" /> @@ -217,7 +217,23 @@ def loadSingleSkinData(desktop, dom_skin, path_prefix): skin = dom_skin.childNodes[0] assert skin.tagName == "skin", "root element in skin must be 'skin'!" - + + for c in elementsWithTag(skin.childNodes, "output"): + id = int(c.getAttribute("id") or "0") + if id == 0: # framebuffer + for res in elementsWithTag(c.childNodes, "resolution"): + xres = int(res.getAttribute("xres" or "720")) + yres = int(res.getAttribute("yres" or "576")) + bpp = int(res.getAttribute("bpp" or "32")) + + from enigma import gFBDC + i = gFBDC.getInstance() + i.setResolution(xres, yres) + + if bpp != 32: + # load palette (not yet implemented) + pass + for c in elementsWithTag(skin.childNodes, "colors"): for color in elementsWithTag(c.childNodes, "color"): name = str(color.getAttribute("name")) |
