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#ifndef __LIB_BASE_CONSOLE_H__
#define __LIB_BASE_CONSOLE_H__
#include <string>
#include <lib/base/ebase.h>
#include <lib/python/connections.h>
#include <queue>
struct queue_data
{
queue_data( char *data, int len )
:data(data), len(len), dataSent(0)
{
}
char *data;
int len;
int dataSent;
};
class eConsoleAppContainer: public Object, public iObject
{
DECLARE_REF(eConsoleAppContainer);
int fd[3];
int filefd[3];
int pid;
int killstate;
std::string m_cwd;
std::queue<struct queue_data> outbuf;
ePtr<eSocketNotifier> in, out, err;
void readyRead(int what);
void readyErrRead(int what);
void readyWrite(int what);
void closePipes();
public:
eConsoleAppContainer();
~eConsoleAppContainer();
int setCWD( const char *path );
int execute( const char *str );
int execute( const char *cmdline, const char *const argv[] );
int getPID() { return pid; }
void kill();
void sendCtrlC();
void sendEOF();
void write( const char *data, int len );
void setFileFD(int num, int fd) { if (num >= 0 && num <= 2) filefd[num] = fd; }
bool running() { return (fd[0]!=-1) && (fd[1]!=-1) && (fd[2]!=-1); }
PSignal1<void, const char*> dataAvail;
PSignal1<void, const char*> stdoutAvail;
PSignal1<void, const char*> stderrAvail;
PSignal1<void,int> dataSent;
PSignal1<void,int> appClosed;
};
#endif // __LIB_BASE_CONSOLE_H__
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