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#include <lib/base/thread.h>
#include <stdio.h>
#include <unistd.h>
#include <lib/base/eerror.h>
void eThread::thread_completed(void *ptr)
{
eThread *p = (eThread*) ptr;
eDebug("thread has completed..");
p->alive=0;
p->thread_finished();
}
void *eThread::wrapper(void *ptr)
{
eThread *p = (eThread*)ptr;
p->alive=1;
pthread_cleanup_push( thread_completed, (void*)p );
p->thread();
pthread_exit(0);
pthread_cleanup_pop(0);
}
eThread::eThread()
:alive(0)
{
}
void eThread::run( int prio, int policy )
{
pthread_attr_t attr;
pthread_attr_init(&attr);
if (prio||policy)
{
struct sched_param p;
p.__sched_priority=prio;
pthread_attr_setschedpolicy(&attr, policy );
pthread_attr_setschedparam(&attr, &p);
}
pthread_create(&the_thread, &attr, wrapper, this);
usleep(1000);
int timeout=20;
while(!alive && timeout--)
{
eDebug("waiting for thread start...");
usleep(1000*10);
}
if ( !timeout )
eDebug("thread couldn't be started !!!");
}
eThread::~eThread()
{
if ( alive )
kill();
}
void eThread::sendSignal(int sig)
{
if ( alive )
pthread_kill( the_thread, sig );
else
eDebug("send signal to non running thread");
}
void eThread::kill(bool hard)
{
if ( !alive )
{
eDebug("kill.. but thread don't running");
return;
}
if ( hard )
{
eDebug("killing the thread...");
pthread_cancel(the_thread);
alive=0;
}
else
{
eDebug("waiting for thread shutdown...");
pthread_join(the_thread, 0);
eDebug("ok");
}
}
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