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#include <lib/base/thread.h>
#include <stdio.h>
#include <unistd.h>
#include <lib/base/eerror.h>
void eThread::thread_completed(void *ptr)
{
eThread *p = (eThread*) ptr;
eDebug("thread has completed..");
p->alive=0;
p->thread_finished();
}
void *eThread::wrapper(void *ptr)
{
eThread *p = (eThread*)ptr;
p->alive=1;
pthread_cleanup_push( thread_completed, (void*)p );
p->thread();
pthread_exit(0);
pthread_cleanup_pop(1);
return 0;
}
eThread::eThread()
:the_thread(0), alive(0)
{
}
void eThread::run( int prio, int policy )
{
if (alive)
{
eDebug("thread already running !!");
return;
}
pthread_attr_t attr;
pthread_attr_init(&attr);
if (prio||policy)
{
struct sched_param p;
p.__sched_priority=prio;
pthread_attr_setschedpolicy(&attr, policy );
pthread_attr_setschedparam(&attr, &p);
}
if ( pthread_create(&the_thread, &attr, wrapper, this) )
{
eDebug("couldn't create new thread");
return;
}
pthread_attr_destroy(&attr);
usleep(1000);
int timeout=20;
while(!alive && timeout--)
{
eDebug("waiting for thread start...");
usleep(1000*10);
}
if ( !timeout )
eDebug("thread couldn't be started !!!");
}
eThread::~eThread()
{
kill();
}
void eThread::sendSignal(int sig)
{
if ( alive )
pthread_kill( the_thread, sig );
else
eDebug("send signal to non running thread");
}
void eThread::kill(bool sendcancel)
{
if (!the_thread)
return;
if ( alive && sendcancel )
{
eDebug("send cancel to thread");
pthread_cancel(the_thread);
}
eDebug("thread joined %d", pthread_join(the_thread, 0));
the_thread=0;
}
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