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from GUIComponent import GUIComponent
from skin import applyAllAttributes
from Tools.CList import CList
class GUISkin:
__module__ = __name__
def __init__(self):
self.onLayoutFinish = [ ]
self.summaries = CList()
def createGUIScreen(self, parent, desktop):
for val in self.renderer:
if isinstance(val, GUIComponent):
val.GUIcreate(parent)
if not val.applySkin(desktop):
print "warning, skin is missing renderer", val, "in", self
for key in self:
val = self[key]
if isinstance(val, GUIComponent):
val.GUIcreate(parent)
depr = val.deprecationInfo
if val.applySkin(desktop):
if depr:
print "WARNING: OBSOLETE COMPONENT '%s' USED IN SKIN. USE '%s' INSTEAD!" % (key, depr[0])
print "OBSOLETE COMPONENT WILL BE REMOVED %s, PLEASE UPDATE!" % (depr[1])
elif not depr:
print "warning, skin is missing element", key, "in", self
for w in self.additionalWidgets:
w.instance = w.widget(parent)
# w.instance.thisown = 0
applyAllAttributes(w.instance, desktop, w.skinAttributes)
for f in self.onLayoutFinish:
if type(f) is not type(self.close): # is this the best way to do this?
exec(f) in globals(), locals()
else:
f()
def deleteGUIScreen(self):
for (name, val) in self.items():
if isinstance(val, GUIComponent):
val.GUIdelete()
def close(self):
self.deleteGUIScreen()
def createSummary(self):
return None
def addSummary(self, summary):
self.summaries.append(summary)
def removeSummary(self, summary):
self.summaries.remove(summary)
def setTitle(self, title):
self.instance.setTitle(title)
self.title = title
self.summaries.setTitle(title)
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