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from Screen import Screen
from Components.ActionMap import ActionMap
from Components.ActionMap import NumberActionMap
from Components.Label import Label
from Components.config import config, ConfigSubsection, ConfigSelection, ConfigSubList, getConfigListEntry, KEY_LEFT, KEY_RIGHT, KEY_0, ConfigNothing, ConfigPIN
from Components.ConfigList import ConfigList
from enigma import eTimer, eDVBCI_UI
MAX_NUM_CI = 4
def InitCiConfig():
config.ci = ConfigSubList()
for slot in range(MAX_NUM_CI):
config.ci.append(ConfigSubsection())
config.ci[slot].canDescrambleMultipleServices = ConfigSelection(choices = [("auto", _("Auto")), ("no", _("No")), ("yes", _("Yes"))], default = "auto")
class MMIDialog(Screen):
def __init__(self, session, slotid, action, handler = eDVBCI_UI.getInstance(), wait_text = _("wait for ci...") ):
Screen.__init__(self, session)
print "MMIDialog with action" + str(action)
self.mmiclosed = False
self.tag = None
self.slotid = slotid
self.timer = eTimer()
self.timer.timeout.get().append(self.keyCancel)
#else the skins fails
self["title"] = Label("")
self["subtitle"] = Label("")
self["bottom"] = Label("")
self["entries"] = ConfigList([ ])
self["actions"] = NumberActionMap(["SetupActions"],
{
"ok": self.okbuttonClick,
"cancel": self.keyCancel,
#for PIN
"left": self.keyLeft,
"right": self.keyRight,
"1": self.keyNumberGlobal,
"2": self.keyNumberGlobal,
"3": self.keyNumberGlobal,
"4": self.keyNumberGlobal,
"5": self.keyNumberGlobal,
"6": self.keyNumberGlobal,
"7": self.keyNumberGlobal,
"8": self.keyNumberGlobal,
"9": self.keyNumberGlobal,
"0": self.keyNumberGlobal
}, -1)
self.action = action
self.handler = handler
self.wait_text = wait_text
if action == 2: #start MMI
handler.startMMI(self.slotid)
self.showWait()
elif action == 3: #mmi already there (called from infobar)
self.showScreen()
def addEntry(self, list, entry):
if entry[0] == "TEXT": #handle every item (text / pin only?)
list.append( (entry[1], ConfigNothing(), entry[2]) )
if entry[0] == "PIN":
pinlength = entry[1]
if entry[3] == 1:
# masked pins:
x = ConfigPIN(0, len = pinlength, censor = "*")
else:
# unmasked pins:
x = ConfigPIN(0, len = pinlength)
self["subtitle"].setText(entry[2])
list.append( getConfigListEntry("", x) )
self["bottom"].setText(_("please press OK when ready"))
def okbuttonClick(self):
self.timer.stop()
if not self.tag:
return
if self.tag == "WAIT":
print "do nothing - wait"
elif self.tag == "MENU":
print "answer MENU"
cur = self["entries"].getCurrent()
if cur:
self.handler.answerMenu(self.slotid, cur[2])
else:
self.handler.answerMenu(self.slotid, 0)
self.showWait()
elif self.tag == "LIST":
print "answer LIST"
self.handler.answerMenu(self.slotid, 0)
self.showWait()
elif self.tag == "ENQ":
cur = self["entries"].getCurrent()
answer = str(cur[1].value)
length = len(answer)
while length < cur[1].getLength():
answer = '0'+answer
length+=1
self.handler.answerEnq(self.slotid, answer)
self.showWait()
def closeMmi(self):
self.timer.stop()
self.close(self.slotid)
def keyCancel(self):
self.timer.stop()
if not self.tag or self.mmiclosed:
self.closeMmi()
elif self.tag == "WAIT":
self.handler.stopMMI(self.slotid)
self.closeMmi()
elif self.tag in [ "MENU", "LIST" ]:
print "cancel list"
self.handler.answerMenu(self.slotid, 0)
self.showWait()
elif self.tag == "ENQ":
print "cancel enq"
self.handler.cancelEnq(self.slotid)
self.showWait()
else:
print "give cancel action to ci"
def keyConfigEntry(self, key):
self.timer.stop()
try:
self["entries"].handleKey(key)
except:
pass
def keyNumberGlobal(self, number):
self.timer.stop()
self.keyConfigEntry(KEY_0 + number)
def keyLeft(self):
self.timer.stop()
self.keyConfigEntry(KEY_LEFT)
def keyRight(self):
self.timer.stop()
self.keyConfigEntry(KEY_RIGHT)
def updateList(self, list):
List = self["entries"]
try:
List.instance.moveSelectionTo(0)
except:
pass
List.l.setList(list)
def showWait(self):
self.tag = "WAIT"
self["title"].setText("")
self["subtitle"].setText("")
self["bottom"].setText("")
list = [ ]
list.append( (self.wait_text, ConfigNothing()) )
self.updateList(list)
def showScreen(self):
screen = self.handler.getMMIScreen(self.slotid)
list = [ ]
self.timer.stop()
if len(screen) > 0 and screen[0][0] == "CLOSE":
timeout = screen[0][1]
self.mmiclosed = True
if timeout > 0:
self.timer.start(timeout*1000, True)
else:
self.keyCancel()
else:
self.mmiclosed = False
self.tag = screen[0][0]
for entry in screen:
if entry[0] == "PIN":
self.addEntry(list, entry)
else:
if entry[0] == "TITLE":
self["title"].setText(entry[1])
elif entry[0] == "SUBTITLE":
self["subtitle"].setText(entry[1])
elif entry[0] == "BOTTOM":
self["bottom"].setText(entry[1])
elif entry[0] == "TEXT":
self.addEntry(list, entry)
self.updateList(list)
def ciStateChanged(self):
do_close = False
if self.action == 0: #reset
do_close = True
if self.action == 1: #init
do_close = True
#module still there ?
if self.handler.getState(self.slotid) != 2:
do_close = True
#mmi session still active ?
if self.handler.getMMIState(self.slotid) != 1:
do_close = True
if do_close:
self.closeMmi()
elif self.action > 1 and self.handler.availableMMI(self.slotid) == 1:
self.showScreen()
#FIXME: check for mmi-session closed
class CiMessageHandler:
def __init__(self):
self.session = None
self.ci = { }
self.dlgs = { }
eDVBCI_UI.getInstance().ciStateChanged.get().append(self.ciStateChanged)
def setSession(self, session):
self.session = session
def ciStateChanged(self, slot):
if slot in self.ci:
self.ci[slot](slot)
else:
if slot in self.dlgs:
self.dlgs[slot].ciStateChanged()
elif eDVBCI_UI.getInstance().availableMMI(slot) == 1:
if self.session:
self.dlgs[slot] = self.session.openWithCallback(self.dlgClosed, MMIDialog, slot, 3)
def dlgClosed(self, slot):
if slot in self.dlgs:
del self.dlgs[slot]
def registerCIMessageHandler(self, slot, func):
self.unregisterCIMessageHandler(slot)
self.ci[slot] = func
def unregisterCIMessageHandler(self, slot):
if slot in self.ci:
del self.ci[slot]
CiHandler = CiMessageHandler()
class CiSelection(Screen):
def __init__(self, session):
Screen.__init__(self, session)
self["actions"] = ActionMap(["OkCancelActions", "CiSelectionActions"],
{
"left": self.keyLeft,
"right": self.keyLeft,
"ok": self.okbuttonClick,
"cancel": self.cancel
},-1)
self.dlg = None
self.state = { }
self.list = [ ]
for slot in range(MAX_NUM_CI):
state = eDVBCI_UI.getInstance().getState(slot)
if state != -1:
self.appendEntries(slot, state)
CiHandler.registerCIMessageHandler(slot, self.ciStateChanged)
menuList = ConfigList(self.list)
menuList.list = self.list
menuList.l.setList(self.list)
self["entries"] = menuList
self["entries"].onSelectionChanged.append(self.selectionChanged)
self["text"] = Label(_("Slot %d")%(1))
def selectionChanged(self):
cur_idx = self["entries"].getCurrentIndex()
self["text"].setText(_("Slot %d")%((cur_idx / 4)+1))
def keyConfigEntry(self, key):
try:
self["entries"].handleKey(key)
self["entries"].getCurrent()[1].save()
except:
pass
def keyLeft(self):
self.keyConfigEntry(KEY_LEFT)
def keyRight(self):
self.keyConfigEntry(KEY_RIGHT)
def appendEntries(self, slot, state):
self.state[slot] = state
self.list.append( (_("Reset"), ConfigNothing(), 0, slot) )
self.list.append( (_("Init"), ConfigNothing(), 1, slot) )
if self.state[slot] == 0: #no module
self.list.append( (_("no module found"), ConfigNothing(), 2, slot) )
elif self.state[slot] == 1: #module in init
self.list.append( (_("init module"), ConfigNothing(), 2, slot) )
elif self.state[slot] == 2: #module ready
#get appname
appname = eDVBCI_UI.getInstance().getAppName(slot)
self.list.append( (appname, ConfigNothing(), 2, slot) )
self.list.append(getConfigListEntry(_("Multiple service support"), config.ci[slot].canDescrambleMultipleServices))
def updateState(self, slot):
state = eDVBCI_UI.getInstance().getState(slot)
self.state[slot] = state
slotidx=0
while len(self.list[slotidx]) < 3 or self.list[slotidx][3] != slot:
slotidx += 1
slotidx += 1 # do not change Reset
slotidx += 1 # do not change Init
if state == 0: #no module
self.list[slotidx] = (_("no module found"), ConfigNothing(), 2, slot)
elif state == 1: #module in init
self.list[slotidx] = (_("init module"), ConfigNothing(), 2, slot)
elif state == 2: #module ready
#get appname
appname = eDVBCI_UI.getInstance().getAppName(slot)
self.list[slotidx] = (appname, ConfigNothing(), 2, slot)
lst = self["entries"]
lst.list = self.list
lst.l.setList(self.list)
def ciStateChanged(self, slot):
if self.dlg:
self.dlg.ciStateChanged()
else:
state = eDVBCI_UI.getInstance().getState(slot)
if self.state[slot] != state:
#print "something happens"
self.state[slot] = state
self.updateState(slot)
def dlgClosed(self, slot):
self.dlg = None
def okbuttonClick(self):
cur = self["entries"].getCurrent()
if cur and len(cur) > 2:
action = cur[2]
slot = cur[3]
if action == 0: #reset
eDVBCI_UI.getInstance().setReset(slot)
elif action == 1: #init
eDVBCI_UI.getInstance().setInit(slot)
elif self.state[slot] == 2:
self.dlg = self.session.openWithCallback(self.dlgClosed, MMIDialog, slot, action)
def cancel(self):
for slot in range(MAX_NUM_CI):
state = eDVBCI_UI.getInstance().getState(slot)
if state != -1:
CiHandler.unregisterCIMessageHandler(slot)
self.close()
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