aboutsummaryrefslogtreecommitdiff
path: root/lib/python/Screens/Setup.py
blob: d9fc08939470ca7bb6331233647ff099946af1c7 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
from Screen import Screen
from Components.ActionMap import NumberActionMap
from Components.config import config				#global config instance
from Components.config import configSelection
from Components.ConfigList import ConfigList
from Components.Label import Label

import xml.dom.minidom
from xml.dom import EMPTY_NAMESPACE
from skin import elementsWithTag

from Tools import XMLTools

# read the setupmenu
try:
	# first we search in the current path
	setupfile = file('data/setup.xml', 'r')
except:
	# if not found in the current path, we use the global datadir-path
	setupfile = file('/usr/share/enigma2/setup.xml', 'r')
setupdom = xml.dom.minidom.parseString(setupfile.read())
setupfile.close()

def getValbyAttr(x, attr):
	for p in range(x.attributes.length):
		a = x.attributes.item(p)
		attrib = str(a.name)
		value = str(a.value)
		if attrib == attr:
			return value
	
	return ""

class Setup(Screen):

	def addItems(self, list, childNode):
		for x in childNode:
			if x.nodeType != xml.dom.minidom.Element.nodeType:
				continue
			elif x.tagName == 'item':
				ItemText = _(getValbyAttr(x, "text"))
				b = eval(XMLTools.mergeText(x.childNodes));
				print "item " + ItemText + " " + b.configPath
				if b == "":
					continue
				#add to configlist
				item = b.controlType(b)
				
				# the first b is the item itself, ignored by the configList.
				# the second one is converted to string.
				list.append( (ItemText, item) )

	def keyOk(self):
		if (self["config"].getCurrent()[1].parent.enabled == True):
			self["config"].handleKey(config.key["choseElement"])
	def keyLeft(self):
		if (self["config"].getCurrent()[1].parent.enabled == True):
			self["config"].handleKey(config.key["prevElement"])
	def keyRight(self):
		if (self["config"].getCurrent()[1].parent.enabled == True):
			self["config"].handleKey(config.key["nextElement"])

	def keySave(self):
		print "save requested"
		for x in self["config"].list:
			x[1].save()
		self.close()

	def keyCancel(self):
		print "cancel requested"
		for x in self["config"].list:
			x[1].cancel()
		self.close()
		
	def keyNumberGlobal(self, number):
		print "You pressed number " + str(number)
		if (self["config"].getCurrent()[1].parent.enabled == True):
			self["config"].handleKey(config.key[str(number)])


	def __init__(self, session, setup):
		Screen.__init__(self, session)

		print "request setup for " + setup
		
		xmldata = setupdom.childNodes[0]
		
		entries = xmldata.childNodes

		list = []
				
		for x in entries:             #walk through the actual nodelist
			if x.nodeType != xml.dom.minidom.Element.nodeType:
				continue
			elif x.tagName == 'setup':
				ItemText = getValbyAttr(x, "key")
				if ItemText != setup:
					continue
				self.addItems(list, x.childNodes);
				myTitle = getValbyAttr(x, "title")
		
		#check for list.entries > 0 else self.close
		
		self["config"] = ConfigList(list)

		self["title"] = Label(_(myTitle));

		self["ok"] = Label("OK")
		self["cancel"] = Label("Cancel")

		self["actions"] = NumberActionMap(["SetupActions"], 
			{
				"cancel": self.keyCancel,
				"ok": self.keyOk,
				"left": self.keyLeft,
				"right": self.keyRight,
				"save": self.keySave,
				"1": self.keyNumberGlobal,
				"2": self.keyNumberGlobal,
				"3": self.keyNumberGlobal,
				"4": self.keyNumberGlobal,
				"5": self.keyNumberGlobal,
				"6": self.keyNumberGlobal,
				"7": self.keyNumberGlobal,
				"8": self.keyNumberGlobal,
				"9": self.keyNumberGlobal,
				"0": self.keyNumberGlobal
			}, -1)