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from Screen import Screen
from Components.ActionMap import NumberActionMap
from Components.config import config
from Components.ConfigList import ConfigListScreen
from Components.Label import Label
from Components.Pixmap import Pixmap
import xml.dom.minidom
from skin import elementsWithTag
from Tools import XMLTools
# FIXME: use resolveFile!
# read the setupmenu
try:
# first we search in the current path
setupfile = file('data/setup.xml', 'r')
except:
# if not found in the current path, we use the global datadir-path
setupfile = file('/usr/share/enigma2/setup.xml', 'r')
setupdom = xml.dom.minidom.parseString(setupfile.read())
setupfile.close()
class SetupSummary(Screen):
skin = """
<screen position="6,0" size="120,64">
<widget name="SetupTitle" position="6,0" size="120,16" font="Regular;12" />
<widget name="SetupEntry" position="6,16" size="120,32" font="Regular;12" />
<widget name="SetupValue" position="6,48" size="120,16" font="Regular;12" />
</screen>"""
def __init__(self, session, parent):
Screen.__init__(self, session)
self["SetupTitle"] = Label(_(parent.setup_title))
self["SetupEntry"] = Label("")
self["SetupValue"] = Label("")
self.parent = parent
self.onShow.append(self.addWatcher)
self.onHide.append(self.removeWatcher)
def addWatcher(self):
self.parent.onChangedEntry.append(self.selectionChanged)
self.parent["config"].onSelectionChanged.append(self.selectionChanged)
self.selectionChanged()
def removeWatcher(self):
self.parent.onChangedEntry.remove(self.selectionChanged)
self.parent["config"].onSelectionChanged.remove(self.selectionChanged)
def selectionChanged(self):
self["SetupEntry"].text = self.parent.getCurrentEntry()
self["SetupValue"].text = self.parent.getCurrentValue()
class Setup(ConfigListScreen, Screen):
ALLOW_SUSPEND = True
def __init__(self, session, setup):
Screen.__init__(self, session)
xmldata = setupdom.childNodes[0]
entries = xmldata.childNodes
self.onChangedEntry = [ ]
list = []
for x in entries: #walk through the actual nodelist
if x.nodeType != xml.dom.minidom.Element.nodeType:
continue
elif x.tagName == 'setup':
if x.getAttribute("key") != setup:
continue
self.addItems(list, x.childNodes);
myTitle = x.getAttribute("title").encode("UTF-8")
#check for list.entries > 0 else self.close
self.setup_title = myTitle
self["title"] = Label(_(self.setup_title))
self["oktext"] = Label(_("OK"))
self["canceltext"] = Label(_("Cancel"))
self["ok"] = Pixmap()
self["cancel"] = Pixmap()
self["actions"] = NumberActionMap(["SetupActions"],
{
"cancel": self.keyCancel,
"save": self.keySave,
}, -2)
ConfigListScreen.__init__(self, list, session = session, on_change = self.changedEntry)
self.changedEntry()
# for summary:
def changedEntry(self):
for x in self.onChangedEntry:
x()
def getCurrentEntry(self):
return self["config"].getCurrent()[0]
def getCurrentValue(self):
return str(self["config"].getCurrent()[1].getText())
def createSummary(self):
return SetupSummary
def addItems(self, list, childNode):
for x in childNode:
if x.nodeType != xml.dom.minidom.Element.nodeType:
continue
elif x.tagName == 'item':
item_level = int(x.getAttribute("level") or "0")
if item_level > config.usage.setup_level.index:
continue
item_text = _(x.getAttribute("text").encode("UTF-8") or "??")
b = eval(XMLTools.mergeText(x.childNodes));
if b == "":
continue
#add to configlist
item = b
# the first b is the item itself, ignored by the configList.
# the second one is converted to string.
list.append( (item_text, item) )
def getSetupTitle(id):
xmldata = setupdom.childNodes[0].childNodes
for x in elementsWithTag(xmldata, "setup"):
if x.getAttribute("key") == id:
return x.getAttribute("title").encode("UTF-8")
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