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from Screen import Screen
from Components.ActionMap import ActionMap
from Components.config import config #global config instance
from Components.config import configSelection
from Components.ConfigList import ConfigList
from Components.Label import Label
import xml.dom.minidom
from xml.dom import EMPTY_NAMESPACE
from skin import elementsWithTag
from Tools import XMLTools
# read the setupmenu
try:
# first we search in the current path
setupfile = file('data/setup.xml', 'r')
except:
# if not found in the current path, we use the global datadir-path
setupfile = file('/usr/share/enigma2/setup.xml', 'r')
setupdom = xml.dom.minidom.parseString(setupfile.read())
setupfile.close()
def getValbyAttr(x, attr):
for p in range(x.attributes.length):
a = x.attributes.item(p)
attrib = str(a.name)
value = str(a.value)
if attrib == attr:
return value
return ""
class Setup(Screen):
def addItems(self, list, childNode):
for x in childNode:
if x.nodeType != xml.dom.minidom.Element.nodeType:
continue
elif x.tagName == 'item':
ItemText = getValbyAttr(x, "text")
b = eval(XMLTools.mergeText(x.childNodes));
print "item " + ItemText + " " + b.configPath
if b == "":
continue
#add to configlist
item = b.controlType(b)
# the first b is the item itself, ignored by the configList.
# the second one is converted to string.
list.append( (ItemText, item) )
def keyOk(self):
if (self["config"].getCurrent()[1].parent.enabled == True):
self["config"].handleKey(config.key["choseElement"])
def keyLeft(self):
if (self["config"].getCurrent()[1].parent.enabled == True):
self["config"].handleKey(config.key["prevElement"])
def keyRight(self):
if (self["config"].getCurrent()[1].parent.enabled == True):
self["config"].handleKey(config.key["nextElement"])
def keySave(self):
print "save requested"
for x in self["config"].list:
x[1].save()
self.close()
def keyCancel(self):
print "cancel requested"
for x in self["config"].list:
x[1].cancel()
self.close()
def keyNumberGlobal(self, number):
print "You pressed number " + str(number)
if (self["config"].getCurrent()[1].parent.enabled == True):
self["config"].handleKey(config.key[str(number)])
# TODO ugly as hell. any better ideas?
def keyNumber1(self):
self.keyNumberGlobal(1)
def keyNumber2(self):
self.keyNumberGlobal(2)
def keyNumber3(self):
self.keyNumberGlobal(3)
def keyNumber4(self):
self.keyNumberGlobal(4)
def keyNumber5(self):
self.keyNumberGlobal(5)
def keyNumber6(self):
self.keyNumberGlobal(6)
def keyNumber7(self):
self.keyNumberGlobal(7)
def keyNumber8(self):
self.keyNumberGlobal(8)
def keyNumber9(self):
self.keyNumberGlobal(9)
def keyNumber0(self):
self.keyNumberGlobal(0)
def __init__(self, session, setup):
Screen.__init__(self, session)
print "request setup for " + setup
xmldata = setupdom.childNodes[0]
entries = xmldata.childNodes
list = []
for x in entries: #walk through the actual nodelist
if x.nodeType != xml.dom.minidom.Element.nodeType:
continue
elif x.tagName == 'setup':
ItemText = getValbyAttr(x, "key")
if ItemText != setup:
continue
self.addItems(list, x.childNodes);
myTitle = getValbyAttr(x, "title")
#check for list.entries > 0 else self.close
self["config"] = ConfigList(list)
self["title"] = Label(myTitle);
self["ok"] = Label("OK")
self["cancel"] = Label("Cancel")
self["actions"] = ActionMap(["SetupActions"],
{
"cancel": self.keyCancel,
"ok": self.keyOk,
"left": self.keyLeft,
"right": self.keyRight,
"save": self.keySave,
"1": self.keyNumber1,
"2": self.keyNumber2,
"3": self.keyNumber3,
"4": self.keyNumber4,
"5": self.keyNumber5,
"6": self.keyNumber6,
"7": self.keyNumber7,
"8": self.keyNumber8,
"9": self.keyNumber9,
"0": self.keyNumber0
}, -1)
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