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from Screen import Screen
from Components.ConfigList import ConfigListScreen
from Components.config import config, ConfigSubsection, ConfigSelection, getConfigListEntry
from InfoBarGenerics import InfoBarNotifications
import Screens.Standby
from Tools import Notifications
class JobView(InfoBarNotifications, Screen, ConfigListScreen):
def __init__(self, session, job, parent=None, cancelable = True, backgroundable = True, afterEvent = 0):
from Components.Sources.StaticText import StaticText
from Components.Sources.Progress import Progress
from Components.Sources.Boolean import Boolean
from Components.ActionMap import ActionMap
Screen.__init__(self, session, parent)
InfoBarNotifications.__init__(self)
self.parent = parent
self.job = job
self.job.taskview = self
self["job_name"] = StaticText(job.name)
self["job_progress"] = Progress()
self["job_status"] = StaticText()
self["job_task"] = StaticText()
self["finished"] = Boolean()
self["cancelable"] = Boolean(cancelable)
self["backgroundable"] = Boolean(backgroundable)
self["key_blue"] = StaticText(_("Background"))
self.onShow.append(self.windowShow)
self.onHide.append(self.windowHide)
self["actions"] = ActionMap(["OkCancelActions"],
{
"ok": self.ok,
"cancel": self.ok
})
self["ColorActions"] = ActionMap(["ColorActions"],
{
"red": self.abort,
"green": self.ok,
"blue": self.background,
})
ConfigListScreen.__init__(self, [])
self.afterevents = [ "nothing", "standby", "deepstandby", "close" ]
self.settings = ConfigSubsection()
self.settings.afterEvent = ConfigSelection(choices = [("nothing", _("do nothing")), ("close", _("Close")), ("standby", _("go to standby")), ("deepstandby", _("go to deep standby"))], default = self.afterevents[afterEvent])
self.setupList()
self.state_changed()
def setupList(self):
self["config"].setList( [ getConfigListEntry(_("After event"), self.settings.afterEvent) ])
def keyLeft(self):
ConfigListScreen.keyLeft(self)
self.setupList()
def keyRight(self):
ConfigListScreen.keyRight(self)
self.setupList()
def windowShow(self):
self.job.state_changed.append(self.state_changed)
def windowHide(self):
if len(self.job.state_changed) > 0:
self.job.state_changed.remove(self.state_changed)
def state_changed(self):
j = self.job
self["job_progress"].range = j.end
self["job_progress"].value = j.progress
#print "JobView::state_changed:", j.end, j.progress
self["job_status"].text = {j.NOT_STARTED: _("Waiting"), j.IN_PROGRESS: _("In Progress"), j.FINISHED: _("Finished"), j.FAILED: _("Failed")}[j.status]
if j.status == j.IN_PROGRESS:
self["job_task"].text = j.tasks[j.current_task].name
else:
self["job_task"].text = ""
if j.status in [j.FINISHED, j.FAILED]:
self.performAfterEvent()
self["backgroundable"].boolean = False
if j.status == j.FINISHED:
self["finished"].boolean = True
self["cancelable"].boolean = False
elif j.status == j.FAILED:
self["cancelable"].boolean = True
def background(self):
if self["backgroundable"].boolean == True:
self.close(True)
def ok(self):
if self.job.status in [self.job.FINISHED, self.job.FAILED]:
self.close(False)
def abort(self):
if self.job.status in [self.job.FINISHED, self.job.FAILED]:
self.close(False)
if self["cancelable"].boolean == True:
self.job.cancel()
def performAfterEvent(self):
if self.settings.afterEvent.getValue() == "nothing":
return
elif self.settings.afterEvent.getValue() == "close":
self.abort()
from Screens.MessageBox import MessageBox
if self.settings.afterEvent.getValue() == "deepstandby":
if not Screens.Standby.inTryQuitMainloop:
Notifications.AddNotificationWithCallback(self.sendTryQuitMainloopNotification, MessageBox, _("A sleep timer wants to shut down\nyour Dreambox. Shutdown now?"), timeout = 20)
elif self.settings.afterEvent.getValue() == "standby":
if not Screens.Standby.inStandby:
Notifications.AddNotificationWithCallback(self.sendStandbyNotification, MessageBox, _("A sleep timer wants to set your\nDreambox to standby. Do that now?"), timeout = 20)
def sendStandbyNotification(self, answer):
if answer:
Notifications.AddNotification(Screens.Standby.Standby)
def sendTryQuitMainloopNotification(self, answer):
if answer:
Notifications.AddNotification(Screens.Standby.TryQuitMainloop, 1)
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