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6 <title>OUYA game meta data</title>
7 <style type="text/css">
11 background-color: lightgrey;
21 <th>Game data field</th>
22 <th><a href="http://cweiske.de/ouya-store-api-docs.htm#get-https-devs-ouya-tv-api-v1-discover">Discover field</a></th>
23 <th><a href="http://cweiske.de/ouya-store-api-docs.htm#get-https-devs-ouya-tv-api-v1-apps-xxx">App field</a></th>
24 <th><a href="http://cweiske.de/ouya-store-api-docs.htm#get-https-devs-ouya-tv-api-v1-details">Details field</a></th>
25 <th><a href="https://gitlab.com/devirich/BrewyaOnOuya/blob/master/store/models.py">BrewyaOnOuya field</a></th>
45 <td>Overview text</td>
46 <td>overview (optional)</td>
51 <td>Released in October 2015 by winterworks GmbH.</td>
61 <td>App.description</td>
62 <td>Bloo Kid 2 is a classic 2D retro-style platformer experience with lovely designed pixel-graphics and a full chiptune soundtrack. Run, jump and swim your way through FIVE huge worlds with TWELVE levels each. Master brutal bossfights and discover lots of secrets in the world of Bloo Kid 2.\r\n\r\nBloo Kid 2 features:\r\n- five worlds with twelve levels each\r\n- handcrafted, colorful pixel-graphics\r\n- a full chiptune soundtrack\r\n- epic boss battles\r\n- tons of secrets\r\n- achievements</td>
67 <td>Number of players</td>
72 <td>App.playerNumbers</td>
74 <td>Any combination of 1-4</td>
84 <td>[Platformer, Retro]</td>
90 <li>Arcade/Pinball</li>
93 <li>Entertainment</li>
101 <li>Puzzle/Trivia</li>
104 <li>Role-Playing</li>
105 <li>Short on Time?</li>
106 <li>Sim/Strategy</li>
115 <td>Package name</td>
120 <td>App.packageName</td>
121 <td>evil.corptron.DuckGame</td>
122 <td>Run "aapt dump badging file.apk", field "package: name"</td>
132 <td>ouya://launcher/details?app=evil.corptron.DuckGame</td>
137 <td>Game website</td>
138 <td>website (optional)</td>
143 <td>http://www.winterworks.de</td>
148 <td>Content rating</td>
149 <td>contentRating (optional)</td>
150 <td>contentRating</td>
151 <td>contentRating</td>
152 <td>suggestedAge</td>
153 <td>App.contentRating</td>
167 <td>premium (optional)</td>
177 <td>When the game was published</td>
178 <td>firstPublishedAt (optional)</td>
180 <td>firstPublishedAt</td>
181 <td>firstPublishedAt (unix timestamp)</td>
182 <td>App.firstPublishedAt</td>
183 <td>2015-10-09T07:53:25Z</td>
188 <td>Are there in-app purchases?</td>
189 <td>inAppPurchases (optional)</td>
190 <td>inAppPurchases</td>
192 <td>inAppPurchases</td>
207 discover: "app", "discover" or "details_page" (for bundles)<br/>
208 details: "Game", FIXME
213 <td>Last update (unix timestamp)</td>
218 <td>AppVersion.releaseTime</td>
225 <td>releases.*.date (when "latest")</td>
229 <td>AppVersion.releaseTime</td>
230 <td>2014-12-04T22:16:30Z</td>
236 <td>Metadata about the file</td>
242 <td>["key:rating.average", "key:developer.name", "key:suggestedAge", "45.29 MiB"]</td>
243 <td>Always those 4 values and in the same order (at least for apps)</td>
248 <td>Number of likes?</td>
249 <td>rating.likeCount (optional)</td>
253 <td>Rating.likeCount</td>
259 <td>Average rating</td>
260 <td>rating.average (optional)</td>
261 <td>rating.average</td>
262 <td>ratingAverage</td>
263 <td>rating.average</td>
264 <td>Rating.rating</td>
270 <td>Number of ratings</td>
271 <td>rating.count (optional)</td>
272 <td>rating.count</td>
274 <td>rating.count</td>
275 <td>Rating.reviewCount</td>
282 <td>Promotion data</td>
283 <td>products.* (when "promoted=true")</td>
284 <td>promotedProduct</td>
285 <td>promotedProduct</td>
286 <td>promotedProduct</td>
287 <td>App.promotedProduct</td>
289 <td>May be "null" if none, otherwise object</td>
294 <td>products.*.identifier</td>
295 <td>promotedProduct.identifier</td>
296 <td>promotedProduct.identifier</td>
297 <td>promotedProduct.identifier</td>
298 <td>Product.identifier</td>
299 <td>unlock_rockets</td>
304 <td>Product name</td>
305 <td>products.*.name</td>
306 <td>promotedProduct.name</td>
307 <td>promotedProduct.name</td>
308 <td>promotedProduct.name</td>
309 <td>Product.name</td>
310 <td>Unlock Full Game</td>
315 <td>Product currency</td>
316 <td>products.*.currency</td>
317 <td>promotedProduct.currency</td>
318 <td>promotedProduct.currency</td>
319 <td>promotedProduct.currency</td>
326 <td>Product description</td>
327 <td>products.*.description</td>
328 <td>promotedProduct.description</td>
329 <td>promotedProduct.description</td>
330 <td>promotedProduct.description</td>
331 <td>Product.description</td>
332 <td>Remove the 9 satellites limitation. Infinite satellites!</td>
339 <td>promotedProduct.percentOff</td>
340 <td>promotedProduct.percentOff</td>
341 <td>promotedProduct.percentOff</td>
348 <td>Current price</td>
349 <td>products.*.localPrice</td>
350 <td>promotedProduct.localPrice</td>
351 <td>promotedProduct.localPrice</td>
352 <td>promotedProduct.localPrice</td>
359 <td>Previous price</td>
360 <td>products.*.originalPrice</td>
361 <td>promotedProduct.originalPrice</td>
362 <td>promotedProduct.originalPrice</td>
363 <td>promotedProduct.originalPrice</td>
364 <td>Product.originalPrice</td>
374 <td>promotedProduct.type</td>
376 <td>"entitlement" (502x), null (758x)</td>
382 <td>Human readable version</td>
383 <td>releases.*.name</td>
384 <td>latestVersion.versionNumber</td>
385 <td>versionNumber</td>
386 <td>version.number</td>
387 <td>Apk.versionName</td>
389 <td>Run "aapt dump badging file.apk", field "versionName"</td>
393 <td>UUID of latest apk version</td>
394 <td>releases.*.uuid</td>
403 <td>version.uuid</td>
405 <td>780688a9-95ee-429a-8755-69a8d0c88fe0</td>
406 <td>The OUYA API does not have app UUIDs, only release/apk uuids. </td>
410 <td>Internal version</td>
411 <td>releases.*.versionCode</td>
414 <td>apk.versionCode</td>
415 <td>Apk.versionCode</td>
416 <td>null, 120401, 11, 1001004</td>
417 <td>Run "aapt dump badging file.apk", field "versionCode"</td>
422 <td>releases.*.publicSize (optional)</td>
425 <td>apk.publicSize</td>
426 <td>Apk.publicSize</td>
433 <td>releases.*.nativeSize (optional)</td>
436 <td>apk.nativeSize</td>
437 <td>Apk.nativeSize</td>
443 <td>MD5 file hash</td>
444 <td>releases.*.md5sum</td>
445 <td>latestVersion.apk.md5sum</td>
449 <td>a5b0f82d54df5f551a64295e43771a10</td>
454 <td>APK file size</td>
455 <td>releases.*.size</td>
458 <td>apk.fileSize</td>
465 <td>APK publish date</td>
466 <td>releases.*.date</td>
469 <td>version.publishedAt (unix timestamp)</td>
470 <td>AppVersion.releaseTime</td>
471 <td>2015-10-23T09:58:19Z</td>
476 <td>downloadLink</td>
477 <td>releases.*.url</td>
480 <td>apk.filename</td>
481 <td>Apk.location</td>
483 url: https://devs-ouya-tv-prod.s3.amazonaws.com/apps/5a3fbb4d-852b-4af4-becc-324dce6a3b42/de.eiswuxe.blookid2/780688a9-95ee-429a-8755-69a8d0c88fe0/lFzMjcZyQauvWX5k8HvH_blookid2.apk<br/>
484 details: 1zbYKRSS1elKIYI9eseH_BombSquad-ouya-release.apk
487 Also in download.json<br/>
488 Details field: only a file name, no path/domain. Always set.
507 <td>Discover image</td>
508 <td>media.discover</td>
513 <td>https://www.filepicker.io/api/file/05y2T8cKTY6cUfX7RYFR</td>
521 <td>mainImageFullUrl</td>
523 <td>App.titleImage</td>
524 <td>https://d3e4aumcqn8cw3.cloudfront.net/api/file/MASaiOBlTEO7GKYXsIns</td>
533 <td>heroImage.url</td>
536 https://s3.amazonaws.com/ouya-screenshots/3d819f4e-2195-433c-81ea-c766a6f3144f/ouya-image20170118-3-i56ad1<br/>
540 Most games, had "null" here, only 14 had one set.
541 When this was set, mobileAppIcon was also set.
547 <td>media.video (optional)</td>
552 <td>https://vimeo.com/141878938</td>
557 <td>Game screenshots</td>
558 <td>media.screenshots (optional)</td>
560 <td>filepickerScreenshots</td>
568 <td>Details images+videos</td>
569 <td>media.details (optional)</td>
579 "full": "http://...",
580 "thumb": "http://...",
582 "fp_url": "http://...."
586 "url": "https://vimeo.com/141878938"
591 Allows free ordering of images and videos on the details page.<br/>
592 "fp" is probably "FilePicker".<br/>
593 fp_url is not used in OUYA's launcher.
594 The launcher loads the thumbnail at first, immediately after the full image.
595 If no mediaTile is available, the app's mainImageFullUrl
596 is used. When offline, the apk image is used.<br/>
598 Game data information:
599 If details is not given or an emtpy array,
600 "mediaTile" array should automatically be created by combining
601 "media.large", "media.video" and "media.screenshots" into the
610 <td>mobileAppIcon</td>
611 <td>mobileAppIcon</td>
612 <td>App.iconImage</td>
615 https://s3.amazonaws.com/ouya-screenshots/3ae8fc67-f7f5-4f97-a48c-8ea2d31460fd/ouya-image20170911-3-v6tjz1
618 1246x null, rest had its own URL.
619 Set when heroImage was filled.
625 <td>Developer name</td>
626 <td>developer.name</td>
629 <td>developer.name</td>
630 <td>Developer.name</td>
631 <td>winterworks GmbH</td>
636 <td>Developer support mail</td>
637 <td>developer.supportEmail (optional)</td>
639 <td>supportEmailAddress</td>
641 <td>Developer.supportEmail</td>
647 <td>Support phone number</td>
648 <td>developer.supportPhone (optional)</td>
650 <td>supportPhone</td>
652 <td>Developer.supportPhone</td>
658 <td>Developer is a founder</td>
659 <td>developer.founder (optional)</td>
662 <td>developer.founder</td>
663 <td>Developer.founder</td>
669 <td>Developer UUID</td>
670 <td>developer.uuid (optional)</td>
673 <td>developer.url (part of)</td>
674 <td>Developer.uuid</td>
675 <td>ouya://launcher/details?developer=5b015434-8a78-4274-aa5d-0cb2e330e50e</td>