* @link https://github.com/cweiske/ouya-game-data/
* @author Christian Weiske <cweiske@cweiske.de>
*/
+ini_set('xdebug.halt_level', E_WARNING|E_NOTICE|E_USER_WARNING|E_USER_NOTICE);
+require_once __DIR__ . '/functions.php';
+require_once __DIR__ . '/filters.php';
if (!isset($argv[1])) {
- error('Pass the path to a directory with game data json files');
+ error('Pass the path to a "folders" file with game data json files folder names');
}
-$gameDataDir = $argv[1];
-if (!is_dir($gameDataDir)) {
- error('Given path is not a directory: ' . $gameDataDir);
+$foldersFile = $argv[1];
+if (!is_file($foldersFile)) {
+ error('Given path is not a file: ' . $foldersFile);
+}
+
+//default configuration values
+$GLOBALS['baseUrl'] = 'http://ouya.cweiske.de/';
+$GLOBALS['categorySubtitles'] = [];
+$GLOBALS['packagelists'] = [];
+$GLOBALS['urlRewrites'] = [];
+$cfgFile = __DIR__ . '/../config.php';
+if (file_exists($cfgFile)) {
+ include $cfgFile;
}
$wwwDir = __DIR__ . '/../www/';
-$gameFiles = glob($gameDataDir . '/*.json');
+$qrDir = $wwwDir . 'gen-qr/';
+if (!is_dir($qrDir)) {
+ mkdir($qrDir, 0775);
+}
+
+$baseDir = dirname($foldersFile);
+$gameFiles = [];
+foreach (file($foldersFile) as $line) {
+ $line = trim($line);
+ if (strlen($line)) {
+ if (strpos($line, '..') !== false) {
+ error('Path attack in ' . $folder);
+ }
+ $folder = $baseDir . '/' . $line;
+ if (!is_dir($folder)) {
+ error('Folder does not exist: ' . $folder);
+ }
+ $gameFiles = array_merge($gameFiles, glob($folder . '/*.json'));
+ }
+}
+
+//store git repository version of last folder
+$workdir = getcwd();
+chdir($folder);
+$gitDate = `git log --max-count=1 --format="%h %cI"`;
+chdir($workdir);
+file_put_contents($wwwDir . '/game-data-version', $gitDate);
+
$games = [];
+$count = 0;
+$developers = [];
+
+//load game data. doing early to collect a developer's games
foreach ($gameFiles as $gameFile) {
$game = json_decode(file_get_contents($gameFile));
if ($game === null) {
error('JSON invalid at ' . $gameFile);
}
addMissingGameProperties($game);
- //FIXME: add missing properties?
- $games[$game->package] = $game;
+ $games[$game->packageName] = $game;
+
+ if (!isset($developers[$game->developer->uuid])) {
+ $developers[$game->developer->uuid] = [
+ 'info' => $game->developer,
+ 'products' => [],
+ 'gameNames' => [],
+ ];
+ }
+ $developers[$game->developer->uuid]['gameNames'][] = $game->packageName;
+}
+
+//write json api files
+foreach ($games as $game) {
+ $products = $game->products ?? [];
+ foreach ($products as $product) {
+ writeJson(
+ 'api/v1/developers/' . $game->developer->uuid
+ . '/products/' . $product->identifier . '.json',
+ buildDeveloperProductOnly($product, $game->developer)
+ );
+ $developers[$game->developer->uuid]['products'][] = $product;
+ }
+
writeJson(
- 'api/v1/apps/' . $game->package,
+ 'api/v1/details-data/' . $game->packageName . '.json',
+ buildDetails(
+ $game,
+ count($developers[$game->developer->uuid]['gameNames']) > 1
+ )
+ );
+
+ writeJson(
+ 'api/v1/games/' . $game->packageName . '/purchases',
+ buildPurchases($game)
+ );
+
+ writeJson(
+ 'api/v1/apps/' . $game->packageName . '.json',
buildApps($game)
);
+ $latestRelease = $game->latestRelease;
+ writeJson(
+ 'api/v1/apps/' . $latestRelease->uuid . '.json',
+ buildApps($game)
+ );
+
+ writeJson(
+ 'api/v1/apps/' . $latestRelease->uuid . '-download.json',
+ buildAppDownload($game, $latestRelease)
+ );
+
+ if ($count++ > 20) {
+ //break;
+ }
+}
+
+calculateRank($games);
+
+foreach ($developers as $developer) {
+ writeJson(
+ //index.htm does not need a rewrite rule
+ 'api/v1/developers/' . $developer['info']->uuid
+ . '/products/index.htm',
+ buildDeveloperProducts($developer['products'], $developer['info'])
+ );
writeJson(
- 'api/v1/details-data/' . $game->package . '.json',
- buildDetails($game)
+ 'api/v1/developers/' . $developer['info']->uuid
+ . '/current_gamer',
+ buildDeveloperCurrentGamer()
);
- //exit(2);
-
+
+ if (count($developer['gameNames']) > 1) {
+ writeJson(
+ 'api/v1/discover-data/dev--' . $developer['info']->uuid . '.json',
+ buildSpecialCategory(
+ 'Developer: ' . $developer['info']->name,
+ filterByPackageNames($games, $developer['gameNames'])
+ )
+ );
+ }
+}
+
+writeJson('api/v1/discover-data/discover.json', buildDiscover($games));
+writeJson('api/v1/discover-data/home.json', buildDiscoverHome($games));
+
+//make
+writeJson(
+ 'api/v1/discover-data/tutorials.json',
+ buildMakeCategory('Tutorials', filterByGenre($games, 'Tutorials'))
+);
+
+$searchLetters = 'abcdefghijklmnopqrstuvwxyz0123456789., ';
+foreach (str_split($searchLetters) as $letter) {
+ $letterGames = filterBySearchWord($games, $letter);
+ writeJson(
+ 'api/v1/search-data/' . $letter . '.json',
+ buildSearch($letterGames)
+ );
+}
+
+
+function buildDiscover(array $games)
+{
+ $games = removeMakeGames($games);
+ $data = [
+ 'title' => 'DISCOVER',
+ 'rows' => [],
+ 'tiles' => [],
+ ];
+
+ addDiscoverRow(
+ $data, 'New games',
+ filterLastAdded($games, 10)
+ );
+ addDiscoverRow(
+ $data, 'Best rated games',
+ filterBestRatedGames($games, 10),
+ true
+ );
+
+ foreach ($GLOBALS['packagelists'] as $listTitle => $listPackageNames) {
+ addDiscoverRow(
+ $data, $listTitle,
+ filterByPackageNames($games, $listPackageNames)
+ );
+ }
+
+ addDiscoverRow(
+ $data, 'Special',
+ [
+ 'Best rated',
+ 'Best rated games',
+ 'Most rated',
+ 'Random',
+ 'Last updated',
+ ]
+ );
+ writeJson(
+ 'api/v1/discover-data/' . categoryPath('Best rated') . '.json',
+ buildSpecialCategory('Best rated', filterBestRated($games, 99))
+ );
+ writeJson(
+ 'api/v1/discover-data/' . categoryPath('Best rated games') . '.json',
+ buildSpecialCategory('Best rated games', filterBestRatedGames($games, 99))
+ );
+ writeJson(
+ 'api/v1/discover-data/' . categoryPath('Most rated') . '.json',
+ buildSpecialCategory('Most rated', filterMostDownloaded($games, 99))
+ );
+ writeJson(
+ 'api/v1/discover-data/' . categoryPath('Random') . '.json',
+ buildSpecialCategory(
+ 'Random ' . date('Y-m-d H:i'),
+ filterRandom($games, 99)
+ )
+ );
+ writeJson(
+ 'api/v1/discover-data/' . categoryPath('Last updated') . '.json',
+ buildSpecialCategory('Last updated', filterLastUpdated($games, 99))
+ );
+
+ $players = [
+ //1 => '1 player',
+ 2 => '2 players',
+ 3 => '3 players',
+ 4 => '4 players',
+ ];
+ addDiscoverRow($data, 'Multiplayer', $players);
+ foreach ($players as $num => $title) {
+ writeJson(
+ 'api/v1/discover-data/' . categoryPath($title) . '.json',
+ buildDiscoverCategory(
+ $title,
+ //I do not want emulators here,
+ // and neither Streaming apps
+ filterByGenre(
+ filterByGenre(
+ filterByPlayers($games, $num),
+ 'Emulator', true
+ ),
+ 'App', true
+ )
+ )
+ );
+ }
+
+ $ages = getAllAges($games);
+ natsort($ages);
+ addDiscoverRow($data, 'Content rating', $ages);
+ foreach ($ages as $num => $title) {
+ writeJson(
+ 'api/v1/discover-data/' . categoryPath($title) . '.json',
+ buildDiscoverCategory($title, filterByAge($games, $title))
+ );
+ }
+
+ $genres = removeMakeGenres(getAllGenres($games));
+ sort($genres);
+ addChunkedDiscoverRows($data, $genres, 'Genres');
+
+ foreach ($genres as $genre) {
+ writeJson(
+ 'api/v1/discover-data/' . categoryPath($genre) . '.json',
+ buildDiscoverCategory($genre, filterByGenre($games, $genre))
+ );
+ }
+
+ $abc = array_merge(range('A', 'Z'), ['Other']);
+ addChunkedDiscoverRows($data, $abc, 'Alphabetical');
+ foreach ($abc as $letter) {
+ writeJson(
+ 'api/v1/discover-data/' . categoryPath($letter) . '.json',
+ buildDiscoverCategory($letter, filterByLetter($games, $letter))
+ );
+ }
+
+ return $data;
}
-//FIXME: build discover section
+/**
+ * A genre category page
+ */
+function buildDiscoverCategory($name, $games)
+{
+ $data = [
+ 'title' => $name,
+ 'rows' => [],
+ 'tiles' => [],
+ ];
+ if (isset($GLOBALS['categorySubtitles'][$name])) {
+ $data['stouyapi']['subtitle'] = $GLOBALS['categorySubtitles'][$name];
+ }
+
+ if (count($games) >= 20) {
+ addDiscoverRow(
+ $data, 'Last Updated',
+ filterLastUpdated($games, 10)
+ );
+ addDiscoverRow(
+ $data, 'Best rated',
+ filterBestRated($games, 10),
+ true
+ );
+ }
+
+ $games = sortByTitle($games);
+ $chunks = array_chunk($games, 4);
+ foreach ($chunks as $chunkGames) {
+ addDiscoverRow($data, '', $chunkGames);
+ }
+
+ return $data;
+}
+
+function buildMakeCategory($name, $games)
+{
+ $data = [
+ 'title' => $name,
+ 'rows' => [],
+ 'tiles' => [],
+ ];
+
+ $games = sortByTitle($games);
+ addDiscoverRow($data, '', $games);
+
+ return $data;
+}
/**
- * Build api/v1/apps/$package
+ * Category without the "Last updated" or "Best rated" top rows
+ *
+ * Used for "Best rated", "Most rated", "Random"
+ */
+function buildSpecialCategory($name, $games)
+{
+ $data = [
+ 'title' => $name,
+ 'rows' => [],
+ 'tiles' => [],
+ ];
+
+ $first3 = array_slice($games, 0, 3);
+ $chunks = array_chunk(array_slice($games, 3), 4);
+ array_unshift($chunks, $first3);
+
+ foreach ($chunks as $chunkGames) {
+ addDiscoverRow($data, '', $chunkGames);
+ }
+
+ return $data;
+}
+
+function buildDiscoverHome(array $games)
+{
+ $data = [
+ 'title' => 'home',
+ 'rows' => [
+ ],
+ 'tiles' => [],
+ ];
+
+ if (isset($GLOBALS['home'])) {
+ reset($GLOBALS['home']);
+ $title = key($GLOBALS['home']);
+ addDiscoverRow(
+ $data, $title,
+ filterByPackageNames($games, $GLOBALS['home'][$title])
+ );
+ } else {
+ $data['rows'][] = [
+ 'title' => 'FEATURED',
+ 'showPrice' => false,
+ 'ranked' => false,
+ 'tiles' => [],
+ ];
+ }
+
+ return $data;
+}
+
+/**
+ * Build api/v1/apps/$packageName
*/
function buildApps($game)
{
- $latestRelease = getLatestRelease($game);
-
+ $latestRelease = $game->latestRelease;
+
+ $product = null;
+ $gamePromoted = getPromotedProduct($game);
+ if ($gamePromoted) {
+ $product = buildProduct($gamePromoted);
+ }
+
// http://cweiske.de/ouya-store-api-docs.htm#get-https-devs-ouya-tv-api-v1-apps-xxx
return [
'app' => [
- 'uuid' => $game->uuid,
+ 'uuid' => $latestRelease->uuid,
'title' => $game->title,
'overview' => $game->overview,
'description' => $game->description,
'gamerNumbers' => $game->players,
'genres' => $game->genres,
-
+
'website' => $game->website,
'contentRating' => $game->contentRating,
'premium' => $game->premium,
'firstPublishedAt' => $game->firstPublishedAt,
-
+
'likeCount' => $game->rating->likeCount,
'ratingAverage' => $game->rating->average,
'ratingCount' => $game->rating->count,
'publicSize' => $latestRelease->publicSize,
'nativeSize' => $latestRelease->nativeSize,
- 'mainImageFullUrl' => $game->media->large,
- 'videoUrl' => $game->media->video,
- 'filepickerScreenshots' => $game->media->screenshots,
+ 'mainImageFullUrl' => $game->discover,
+ 'videoUrl' => getFirstVideoUrl($game->media),
+ 'filepickerScreenshots' => getAllImageUrls($game->media),
'mobileAppIcon' => null,
'developer' => $game->developer->name,
'supportPhone' => $game->developer->supportPhone,
'founder' => $game->developer->founder,
- 'promotedProduct' => null,
+ 'promotedProduct' => $product,
],
];
}
+function buildAppDownload($game, $release)
+{
+ return [
+ 'app' => [
+ 'fileSize' => $release->size,
+ 'version' => $release->uuid,
+ 'contentRating' => $game->contentRating,
+ 'downloadLink' => $release->url,
+ ]
+ ];
+}
+
+function buildProduct($product)
+{
+ if ($product === null) {
+ return null;
+ }
+ return [
+ 'type' => $product->type ?? 'entitlement',
+ 'identifier' => $product->identifier,
+ 'name' => $product->name,
+ 'description' => $product->description ?? '',
+ 'localPrice' => $product->localPrice,
+ 'originalPrice' => $product->originalPrice,
+ 'priceInCents' => $product->originalPrice * 100,
+ 'percentOff' => 0,
+ 'currency' => $product->currency,
+ ];
+}
+
/**
* Build /app/v1/details?app=org.example.game
*/
-function buildDetails($game)
+function buildDetails($game, $linkDeveloperPage = false)
{
- $latestRelease = getLatestRelease($game);
+ $latestRelease = $game->latestRelease;
$mediaTiles = [];
- if ($game->media->large) {
+ if ($game->discover) {
$mediaTiles[] = [
'type' => 'image',
'urls' => [
- 'thumbnail' => $game->media->large,
- 'full' => $game->media->large,
+ 'thumbnail' => $game->discover,
+ 'full' => $game->discover,
],
- 'fp_url' => $game->media->large,
];
}
- if ($game->media->video) {
- $mediaTiles[] = [
- 'type' => 'video',
- 'url' => $game->media->video,
- ];
+ foreach ($game->media as $medium) {
+ if ($medium->type == 'image') {
+ $mediaTiles[] = [
+ 'type' => 'image',
+ 'urls' => [
+ 'thumbnail' => $medium->thumb ?? $medium->url,
+ 'full' => $medium->url,
+ ],
+ ];
+ } else {
+ if (!isUnsupportedVideoUrl($medium->url)) {
+ $mediaTiles[] = [
+ 'type' => 'video',
+ 'url' => $medium->url,
+ ];
+ }
+ }
}
- foreach ($game->media->screenshots as $screenshot) {
- $mediaTiles[] = [
- 'type' => 'image',
- 'urls' => [
- 'thumbnail' => $screenshot,
- 'full' => $screenshot,
- ],
- 'fp_url' => $screenshot,
+
+ $buttons = [];
+ if (isset($game->links->unlocked)) {
+ $buttons[] = [
+ 'text' => 'Show unlocked',
+ 'url' => 'ouya://launcher/details?app=' . $game->links->unlocked,
+ 'bold' => true,
];
}
-
+
+ $product = null;
+ $gamePromoted = getPromotedProduct($game);
+ if ($gamePromoted) {
+ $product = buildProduct($gamePromoted);
+ }
+
+ $iaUrl = null;
+ if (isset($game->latestRelease->url)
+ && substr($game->latestRelease->url, 0, 29) == 'https://archive.org/download/'
+ ) {
+ $iaUrl = dirname($game->latestRelease->url) . '/';
+ }
+
+ $description = $game->description;
+ if (isset($game->notes) && trim($game->notes)) {
+ $description = "Technical notes:\r\n" . $game->notes
+ . "\r\n----\r\n"
+ . $description;
+ }
+
// http://cweiske.de/ouya-store-api-docs.htm#get-https-devs-ouya-tv-api-v1-details
- return [
+ $data = [
'type' => 'Game',
'title' => $game->title,
- 'description' => $game->description,
+ 'description' => $description,
'gamerNumbers' => $game->players,
'genres' => $game->genres,
'md5sum' => $latestRelease->md5sum,
'filename' => 'FIXME',
'errors' => '',
- 'package' => $game->package,
+ 'package' => $game->packageName,
'versionCode' => $latestRelease->versionCode,
'state' => 'complete',
],
number_format($latestRelease->size / 1024 / 1024, 2, '.', '') . ' MiB',
],
- 'tileImage' => $game->media->discover,
+ 'tileImage' => $game->discover,
'mediaTiles' => $mediaTiles,
'mobileAppIcon' => null,
'heroImage' => [
'url' => null,
],
-
+
+ 'promotedProduct' => $product,
+ 'buttons' => $buttons,
+
+ 'stouyapi' => [
+ 'internet-archive' => $iaUrl,
+ 'developer-url' => $game->developer->website ?? null,
+ ]
+ ];
+
+ if ($linkDeveloperPage) {
+ $data['developer']['url'] = 'ouya://launcher/discover/dev--'
+ . categoryPath($game->developer->uuid);
+ }
+
+ return $data;
+}
+
+function buildDeveloperCurrentGamer()
+{
+ return [
+ 'gamer' => [
+ 'uuid' => '00702342-0000-1111-2222-c3e1500cafe2',
+ 'username' => 'stouyapi',
+ ],
+ ];
+}
+
+/**
+ * For /api/v1/developers/xxx/products/?only=yyy
+ */
+function buildDeveloperProductOnly($product, $developer)
+{
+ return [
+ 'developerName' => $developer->name,
+ 'currency' => $product->currency,
+ 'products' => [
+ buildProduct($product),
+ ],
+ ];
+}
+
+/**
+ * For /api/v1/developers/xxx/products/
+ */
+function buildDeveloperProducts($products, $developer)
+{
+ //remove duplicates
+ $products = array_values(array_column($products, null, 'identifier'));
+
+ $jsonProducts = [];
+ foreach ($products as $product) {
+ $jsonProducts[] = buildProduct($product);
+ }
+ return [
+ 'developerName' => $developer->name,
+ 'currency' => $products[0]->currency ?? 'EUR',
+ 'products' => $jsonProducts,
+ ];
+}
+
+function buildPurchases($game)
+{
+ $purchasesData = [
+ 'purchases' => [],
+ ];
+ $promotedProduct = getPromotedProduct($game);
+ if ($promotedProduct) {
+ $purchasesData['purchases'][] = [
+ 'purchaseDate' => time() * 1000,
+ 'generateDate' => time() * 1000,
+ 'identifier' => $promotedProduct->identifier,
+ 'gamer' => '00702342-0000-1111-2222-c3e1500cafe2',//gamer uuid
+ 'uuid' => '00702342-0000-1111-2222-c3e1500beef3',//transaction ID
+ 'priceInCents' => $promotedProduct->originalPrice * 100,
+ 'localPrice' => $promotedProduct->localPrice,
+ 'currency' => $promotedProduct->currency,
+ ];
+ }
+
+ $encryptedOnce = dummyEncrypt($purchasesData);
+ $encryptedTwice = dummyEncrypt($encryptedOnce);
+ return $encryptedTwice;
+}
+
+function buildSearch($games)
+{
+ $games = sortByTitle($games);
+ $results = [];
+ foreach ($games as $game) {
+ $results[] = [
+ 'title' => $game->title,
+ 'url' => 'ouya://launcher/details?app=' . $game->packageName,
+ 'contentRating' => $game->contentRating,
+ ];
+ }
+ return [
+ 'count' => count($results),
+ 'results' => $results,
+ ];
+}
+
+function dummyEncrypt($data)
+{
+ return [
+ 'key' => base64_encode('0123456789abcdef'),
+ 'iv' => 't3jir1LHpICunvhlM76edQ==',//random bytes
+ 'blob' => base64_encode(
+ json_encode($data, JSON_PRETTY_PRINT | JSON_UNESCAPED_SLASHES)
+ ),
+ ];
+}
+
+function addChunkedDiscoverRows(&$data, $games, $title)
+{
+ $chunks = array_chunk($games, 4);
+ $first = true;
+ foreach ($chunks as $chunk) {
+ addDiscoverRow(
+ $data, $first ? $title : '',
+ $chunk
+ );
+ $first = false;
+ }
+}
+
+function addDiscoverRow(&$data, $title, $games, $ranked = false)
+{
+ $row = [
+ 'title' => $title,
+ 'showPrice' => true,
+ 'ranked' => $ranked,
+ 'tiles' => [],
+ ];
+ foreach ($games as $game) {
+ if (is_string($game)) {
+ //category link
+ $tilePos = count($data['tiles']);
+ $data['tiles'][$tilePos] = buildDiscoverCategoryTile($game);
+
+ } else {
+ //game
+ if (isset($game->links->original)) {
+ //do not link unlocked games.
+ // people an access them via the original games
+ continue;
+ }
+ $tilePos = findTile($data['tiles'], $game->packageName);
+ if ($tilePos === null) {
+ $tilePos = count($data['tiles']);
+ $data['tiles'][$tilePos] = buildDiscoverGameTile($game);
+ }
+ }
+ $row['tiles'][] = $tilePos;
+ }
+ $data['rows'][] = $row;
+}
+
+function findTile($tiles, $packageName)
+{
+ foreach ($tiles as $pos => $tile) {
+ if ($tile['package'] == $packageName) {
+ return $pos;
+ }
+ }
+ return null;
+}
+
+function buildDiscoverCategoryTile($title)
+{
+ return [
+ 'url' => 'ouya://launcher/discover/' . categoryPath($title),
+ 'image' => '',
+ 'title' => $title,
+ 'type' => 'discover'
+ ];
+}
+
+function buildDiscoverGameTile($game)
+{
+ $latestRelease = $game->latestRelease;
+ return [
+ 'gamerNumbers' => $game->players,
+ 'genres' => $game->genres,
+ 'url' => 'ouya://launcher/details?app=' . $game->packageName,
+ 'latestVersion' => [
+ 'apk' => [
+ 'md5sum' => $latestRelease->md5sum,
+ ],
+ 'versionNumber' => $latestRelease->name,
+ 'uuid' => $latestRelease->uuid,
+ ],
+ 'inAppPurchases' => $game->inAppPurchases,
'promotedProduct' => null,
- ];
+ 'premium' => $game->premium,
+ 'type' => 'app',
+ 'package' => $game->packageName,
+ 'updated_at' => strtotime($latestRelease->date),
+ 'updatedAt' => $latestRelease->date,
+ 'title' => $game->title,
+ 'image' => $game->discover,
+ 'contentRating' => $game->contentRating,
+ 'rating' => [
+ 'count' => $game->rating->count,
+ 'average' => $game->rating->average,
+ ],
+ 'promotedProduct' => buildProduct(getPromotedProduct($game)),
+ ];
+}
+
+function getAllAges($games)
+{
+ $ages = [];
+ foreach ($games as $game) {
+ $ages[] = $game->contentRating;
+ }
+ return array_unique($ages);
+}
+
+function getAllGenres($games)
+{
+ $genres = [];
+ foreach ($games as $game) {
+ $genres = array_merge($genres, $game->genres);
+ }
+ return array_unique($genres);
}
function addMissingGameProperties($game)
if (!isset($game->firstPublishedAt)) {
$game->firstPublishedAt = gmdate('c');
}
-
+
if (!isset($game->rating)) {
$game->rating = new stdClass();
}
$game->rating->count = 0;
}
+ $game->firstRelease = null;
+ $game->latestRelease = null;
+ $firstReleaseTimestamp = null;
+ $latestReleaseTimestamp = 0;
foreach ($game->releases as $release) {
if (!isset($release->publicSize)) {
$release->publicSize = 0;
if (!isset($release->nativeSize)) {
$release->nativeSize = 0;
}
- }
- if (!isset($game->media->video)) {
- $game->media->video = null;
+ $releaseTimestamp = strtotime($release->date);
+ if ($releaseTimestamp > $latestReleaseTimestamp) {
+ $game->latestRelease = $release;
+ $latestReleaseTimestamp = $releaseTimestamp;
+ }
+ if ($firstReleaseTimestamp === null
+ || $releaseTimestamp < $firstReleaseTimestamp
+ ) {
+ $game->firstRelease = $release;
+ $firstReleaseTimestamp = $releaseTimestamp;
+ }
}
- if (!isset($game->media->screenshots)) {
- $game->media->screenshots = [];
+ if ($game->firstRelease === null) {
+ error('No first release for ' . $game->packageName);
}
+ if ($game->latestRelease === null) {
+ error('No latest release for ' . $game->packageName);
+ }
+
+ if (!isset($game->media)) {
+ $game->media = [];
+ }
+
if (!isset($game->developer->uuid)) {
$game->developer->uuid = null;
}
if (!isset($game->developer->founder)) {
$game->developer->founder = false;
}
+
+ if ($game->website) {
+ $qrfileName = preg_replace('#[^\\w\\d._-]#', '_', $game->website) . '.png';
+ $qrfilePath = $GLOBALS['qrDir'] . $qrfileName;
+ if (!file_exists($qrfilePath)) {
+ $cmd = __DIR__ . '/create-qr.sh'
+ . ' ' . escapeshellarg($game->website)
+ . ' ' . escapeshellarg($qrfilePath);
+ passthru($cmd, $retval);
+ if ($retval != 0) {
+ exit(20);
+ }
+ }
+ $qrUrlPath = $GLOBALS['baseUrl'] . 'gen-qr/' . $qrfileName;
+ $game->media[] = (object) [
+ 'type' => 'image',
+ 'url' => $qrUrlPath,
+ ];
+ }
+
+ //rewrite urls from Internet Archive to our servers
+ $game->discover = rewriteUrl($game->discover);
+ foreach ($game->media as $medium) {
+ $medium->url = rewriteUrl($medium->url);
+ }
+ foreach ($game->releases as $release) {
+ $release->url = rewriteUrl($release->url);
+ }
}
-function getLatestRelease($game)
+/**
+ * Implements a sensible ranking system described in
+ * https://stackoverflow.com/a/1411268/2826013
+ */
+function calculateRank(array $games)
{
- $latestRelease = null;
- foreach ($game->releases as $release) {
- if ($release->latest ?? false) {
- $latestRelease = $release;
- break;
+ $averageRatings = array_map(
+ function ($game) {
+ return $game->rating->average;
+ },
+ $games
+ );
+ $average = array_sum($averageRatings) / count($averageRatings);
+ $C = $average;
+ $m = 500;
+
+ foreach ($games as $game) {
+ $R = $game->rating->average;
+ $v = $game->rating->count;
+ $game->rating->rank = ($R * $v + $C * $m) / ($v + $m);
+ }
+}
+
+function getFirstVideoUrl($media)
+{
+ foreach ($media as $medium) {
+ if ($medium->type == 'video') {
+ return $medium->url;
+ }
+ }
+ return null;
+}
+
+function getAllImageUrls($media)
+{
+ $imageUrls = [];
+ foreach ($media as $medium) {
+ if ($medium->type == 'image') {
+ $imageUrls[] = $medium->url;
+ }
+ }
+ return $imageUrls;
+}
+
+function getPromotedProduct($game)
+{
+ if (!isset($game->products) || !count($game->products)) {
+ return null;
+ }
+ foreach ($game->products as $gameProd) {
+ if ($gameProd->promoted) {
+ return $gameProd;
+ }
+ }
+ return null;
+}
+
+/**
+ * vimeo only work with HTTPS now,
+ * and the OUYA does not support SNI.
+ * We get SSL errors and no video for them :/
+ */
+function isUnsupportedVideoUrl($url)
+{
+ return strpos($url, '://vimeo.com/') !== false;
+}
+
+function removeMakeGames(array $games)
+{
+ return filterByGenre($games, 'Tutorials', true);
+}
+
+function removeMakeGenres($genres)
+{
+ $filtered = [];
+ foreach ($genres as $genre) {
+ if ($genre != 'Tutorials' && $genre != 'Builds') {
+ $filtered[] = $genre;
}
}
- if ($latestRelease === null) {
- error('No latest release for ' . $game->package);
+ return $filtered;
+}
+
+function rewriteUrl($url)
+{
+ foreach ($GLOBALS['urlRewrites'] as $pattern => $replacement) {
+ $url = preg_replace($pattern, $replacement, $url);
}
- return $latestRelease;
+ return $url;
}
function writeJson($path, $data)
}
file_put_contents(
$fullPath,
- json_encode($data, JSON_PRETTY_PRINT) . "\n"
+ json_encode($data, JSON_PRETTY_PRINT | JSON_UNESCAPED_SLASHES) . "\n"
);
}