use product type if set to support consumables and subscriptions
[stouyapi.git] / bin / import-game-data.php
index c1d3e6d..0227b45 100755 (executable)
@@ -18,7 +18,8 @@ if (!is_file($foldersFile)) {
 
 $GLOBALS['packagelists']['cweiskepicks'] = [
     'de.eiswuxe.blookid2',
-    'com.cosmos.babyloniantwins'
+    'com.cosmos.babyloniantwins',
+    'com.inverseblue.skyriders',
 ];
 
 $wwwDir = __DIR__ . '/../www/';
@@ -41,6 +42,7 @@ foreach (file($foldersFile) as $line) {
 
 $games = [];
 $count = 0;
+$developers = [];
 foreach ($gameFiles as $gameFile) {
     $game = json_decode(file_get_contents($gameFile));
     if ($game === null) {
@@ -53,13 +55,30 @@ foreach ($gameFiles as $gameFile) {
         'api/v1/details-data/' . $game->packageName . '.json',
         buildDetails($game)
     );
-    /* this crashes babylonian twins
+
+    if (!isset($developers[$game->developer->uuid])) {
+        $developers[$game->developer->uuid] = [
+            'info'     => $game->developer,
+            'products' => [],
+        ];
+    }
+
+    $products = $game->products ?? [];
+    foreach ($products as $product) {
+        writeJson(
+            'api/v1/developers/' . $game->developer->uuid
+            . '/products/' . $product->identifier . '.json',
+            buildDeveloperProductOnly($product, $game->developer)
+        );
+        $developers[$game->developer->uuid]['products'][] = $product;
+    }
+
+    /**/
     writeJson(
         'api/v1/games/' . $game->packageName . '/purchases',
-        "{}\n"
+        buildPurchases($game)
     );
-    */
-    
+
     writeJson(
         'api/v1/apps/' . $game->packageName . '.json',
         buildApps($game)
@@ -80,12 +99,45 @@ foreach ($gameFiles as $gameFile) {
     }
 }
 
+calculateRank($games);
+
+foreach ($developers as $developer) {
+    writeJson(
+        //index.htm does not need a rewrite rule
+        'api/v1/developers/' . $developer['info']->uuid
+        . '/products/index.htm',
+        buildDeveloperProducts($developer['products'], $developer['info'])
+    );
+    writeJson(
+        //index.htm does not need a rewrite rule
+        'api/v1/developers/' . $developer['info']->uuid
+        . '/current_gamer',
+        buildDeveloperCurrentGamer()
+    );
+}
+
 writeJson('api/v1/discover-data/discover.json', buildDiscover($games));
 writeJson('api/v1/discover-data/home.json', buildDiscoverHome($games));
 
+//make
+writeJson(
+    'api/v1/discover-data/tutorials.json',
+    buildMakeCategory('Tutorials', filterByGenre($games, 'Tutorials'))
+);
+
+$searchLetters = 'abcdefghijklmnopqrstuvwxyz0123456789., ';
+foreach (str_split($searchLetters) as $letter) {
+    $letterGames = filterBySearchWord($games, $letter);
+    writeJson(
+        'api/v1/search-data/' . $letter . '.json',
+        buildSearch($letterGames)
+    );
+}
+
 
 function buildDiscover(array $games)
 {
+    $games = removeMakeGames($games);
     $data = [
         'title' => 'DISCOVER',
         'rows'  => [],
@@ -104,14 +156,38 @@ function buildDiscover(array $games)
         $data, "cweiske's picks",
         filterByPackageNames($games, $GLOBALS['packagelists']['cweiskepicks'])
     );
-    
+
+    addDiscoverRow(
+        $data, 'Special',
+        [
+            'Best rated',
+            'Most rated',
+            'Random',
+        ]
+    );
+    writeJson(
+        'api/v1/discover-data/' . categoryPath('Best rated') . '.json',
+        buildSpecialCategory('Best rated', filterBestRated($games, 99))
+    );
+    writeJson(
+        'api/v1/discover-data/' . categoryPath('Most rated') . '.json',
+        buildSpecialCategory('Most rated', filterMostDownloaded($games, 99))
+    );
+    writeJson(
+        'api/v1/discover-data/' . categoryPath('Random') . '.json',
+        buildSpecialCategory(
+            'Random ' . date('Y-m-d H:i'),
+            filterRandom($games, 99)
+        )
+    );
+
     $players = [
         //1 => '1 player',
         2 => '2 players',
         3 => '3 players',
         4 => '4 players',
     ];
-    addDiscoverRow($data, '# of players', $players);
+    addDiscoverRow($data, 'Multiplayer', $players);
     foreach ($players as $num => $title) {
         writeJson(
             'api/v1/discover-data/' . categoryPath($title) . '.json',
@@ -129,7 +205,7 @@ function buildDiscover(array $games)
         );
     }
 
-    $genres = getAllGenres($games);
+    $genres = removeMakeGenres(getAllGenres($games));
     sort($genres);
     addChunkedDiscoverRows($data, $genres, 'Genres');
 
@@ -171,12 +247,7 @@ function buildDiscoverCategory($name, $games)
         filterBestRated($games, 10)
     );
 
-    usort(
-        $games,
-        function ($gameA, $gameB) {
-            return strcmp($gameB->title, $gameA->title);
-        }
-    );
+    $games = sortByTitle($games);
     $chunks = array_chunk($games, 4);
     foreach ($chunks as $chunkGames) {
         addDiscoverRow($data, '', $chunkGames);
@@ -185,6 +256,39 @@ function buildDiscoverCategory($name, $games)
     return $data;
 }
 
+function buildMakeCategory($name, $games)
+{
+    $data = [
+        'title' => $name,
+        'rows'  => [],
+        'tiles' => [],
+    ];
+
+    $games = sortByTitle($games);
+    addDiscoverRow($data, '', $games);
+
+    return $data;
+}
+
+function buildSpecialCategory($name, $games)
+{
+    $data = [
+        'title' => $name,
+        'rows'  => [],
+        'tiles' => [],
+    ];
+
+    $first3 = array_slice($games, 0, 3);
+    $chunks = array_chunk(array_slice($games, 3), 4);
+    array_unshift($chunks, $first3);
+
+    foreach ($chunks as $chunkGames) {
+        addDiscoverRow($data, '', $chunkGames);
+    }
+
+    return $data;
+}
+
 function buildDiscoverHome(array $games)
 {
     //we do not want anything here for now
@@ -210,6 +314,12 @@ function buildApps($game)
 {
     $latestRelease = $game->latestRelease;
 
+    $product      = null;
+    $gamePromoted = getPromotedProduct($game);
+    if ($gamePromoted) {
+        $product = buildProduct($gamePromoted);
+    }
+
     // http://cweiske.de/ouya-store-api-docs.htm#get-https-devs-ouya-tv-api-v1-apps-xxx
     return [
         'app' => [
@@ -237,9 +347,9 @@ function buildApps($game)
             'publicSize'    => $latestRelease->publicSize,
             'nativeSize'    => $latestRelease->nativeSize,
 
-            'mainImageFullUrl' => $game->media->discover,
-            'videoUrl'         => $game->media->video,
-            'filepickerScreenshots' => $game->media->screenshots,
+            'mainImageFullUrl' => $game->discover,
+            'videoUrl'         => getFirstVideoUrl($game->media),
+            'filepickerScreenshots' => getAllImageUrls($game->media),
             'mobileAppIcon'    => null,
 
             'developer'           => $game->developer->name,
@@ -247,7 +357,7 @@ function buildApps($game)
             'supportPhone'        => $game->developer->supportPhone,
             'founder'             => $game->developer->founder,
 
-            'promotedProduct' => null,
+            'promotedProduct' => $product,
         ],
     ];
 }
@@ -264,6 +374,24 @@ function buildAppDownload($game, $release)
     ];
 }
 
+function buildProduct($product)
+{
+    if ($product === null) {
+        return null;
+    }
+    return [
+        'type'          => $product->type ?? 'entitlement',
+        'identifier'    => $product->identifier,
+        'name'          => $product->name,
+        'description'   => $product->description ?? '',
+        'localPrice'    => $product->localPrice,
+        'originalPrice' => $product->originalPrice,
+        'priceInCents'  => $product->originalPrice * 100,
+        'percentOff'    => 0,
+        'currency'      => $product->currency,
+    ];
+}
+
 /**
  * Build /app/v1/details?app=org.example.game
  */
@@ -272,33 +400,47 @@ function buildDetails($game)
     $latestRelease = $game->latestRelease;
 
     $mediaTiles = [];
-    if ($game->media->discover) {
+    if ($game->discover) {
         $mediaTiles[] = [
             'type' => 'image',
             'urls' => [
-                'thumbnail' => $game->media->discover,
-                'full'      => $game->media->discover,
+                'thumbnail' => $game->discover,
+                'full'      => $game->discover,
             ],
-            'fp_url' => $game->media->discover,
         ];
     }
-    if ($game->media->video) {
-        $mediaTiles[] = [
-            'type' => 'video',
-            'url'  => $game->media->video,
-        ];
+    foreach ($game->media as $medium) {
+        if ($medium->type == 'image')  {
+            $mediaTiles[] = [
+                'type' => 'image',
+                'urls' => [
+                    'thumbnail' => $medium->thumb,
+                    'full'      => $medium->url,
+                ],
+            ];
+        } else {
+            $mediaTiles[] = [
+                'type' => 'video',
+                'url'  => $medium->url,
+            ];
+        }
     }
-    foreach ($game->media->screenshots as $screenshot) {
-        $mediaTiles[] = [
-            'type' => 'image',
-            'urls' => [
-                'thumbnail' => $screenshot,
-                'full'      => $screenshot,
-            ],
-            'fp_url' => $screenshot,
+
+    $buttons = [];
+    if (isset($game->links->unlocked)) {
+        $buttons[] = [
+            'text' => 'Show unlocked',
+            'url'  => 'ouya://launcher/details?app=' . $game->links->unlocked,
+            'bold' => true,
         ];
     }
 
+    $product      = null;
+    $gamePromoted = getPromotedProduct($game);
+    if ($gamePromoted) {
+        $product = buildProduct($gamePromoted);
+    }
+
     // http://cweiske.de/ouya-store-api-docs.htm#get-https-devs-ouya-tv-api-v1-details
     return [
         'type'             => 'Game',
@@ -348,14 +490,107 @@ function buildDetails($game)
             number_format($latestRelease->size / 1024 / 1024, 2, '.', '') . ' MiB',
         ],
 
-        'tileImage'     => $game->media->discover,
+        'tileImage'     => $game->discover,
         'mediaTiles'    => $mediaTiles,
         'mobileAppIcon' => null,
         'heroImage'     => [
             'url' => null,
         ],
 
-        'promotedProduct' => null,
+        'promotedProduct' => $product,
+        'buttons'         => $buttons,
+    ];
+}
+
+function buildDeveloperCurrentGamer()
+{
+    return [
+        'gamer' => [
+            'uuid'     => '00702342-0000-1111-2222-c3e1500cafe2',
+            'username' => 'stouyapi',
+        ],
+    ];
+}
+
+/**
+ * For /api/v1/developers/xxx/products/?only=yyy
+ */
+function buildDeveloperProductOnly($product, $developer)
+{
+    return [
+        'developerName' => $developer->name,
+        'currency'      => $product->currency,
+        'products'      => [
+            buildProduct($product),
+        ],
+    ];
+}
+
+/**
+ * For /api/v1/developers/xxx/products/
+ */
+function buildDeveloperProducts($products, $developer)
+{
+    $jsonProducts = [];
+    foreach ($products as $product) {
+        $jsonProducts[] = buildProduct($product);
+    }
+    return [
+        'developerName' => $developer->name,
+        'currency'      => $products[0]->currency ?? 'EUR',
+        'products'      => $jsonProducts,
+    ];
+}
+
+function buildPurchases($game)
+{
+    $purchasesData = [
+        'purchases' => [],
+    ];
+    $promotedProduct = getPromotedProduct($game);
+    if ($promotedProduct) {
+        $purchasesData['purchases'][] = [
+            'purchaseDate' => time() * 1000,
+            'generateDate' => time() * 1000,
+            'identifier'   => $promotedProduct->identifier,
+            'gamer'        => '00702342-0000-1111-2222-c3e1500cafe2',//gamer uuid
+            'uuid'         => '00702342-0000-1111-2222-c3e1500beef3',//transaction ID
+            'priceInCents' => $promotedProduct->originalPrice * 100,
+            'localPrice'   => $promotedProduct->localPrice,
+            'currency'     => $promotedProduct->currency,
+        ];
+    }
+
+    $encryptedOnce  = dummyEncrypt($purchasesData);
+    $encryptedTwice = dummyEncrypt($encryptedOnce);
+    return $encryptedTwice;
+}
+
+function buildSearch($games)
+{
+    $games = sortByTitle($games);
+    $results = [];
+    foreach ($games as $game) {
+        $results[] = [
+            'title' => $game->title,
+            'url'   => 'ouya://launcher/details?app=' . $game->packageName,
+            'contentRating' => $game->contentRating,
+        ];
+    }
+    return [
+        'count'   => count($results),
+        'results' => $results,
+    ];
+}
+
+function dummyEncrypt($data)
+{
+    return [
+        'key'  => base64_encode('0123456789abcdef') . "\n",
+        'iv'   => 't3jir1LHpICunvhlM76edQ==' . "\n",//random bytes
+        'blob' => base64_encode(
+            json_encode($data, JSON_PRETTY_PRINT | JSON_UNESCAPED_SLASHES)
+        ) . "\n",
     ];
 }
 
@@ -376,7 +611,7 @@ function addDiscoverRow(&$data, $title, $games)
 {
     $row = [
         'title'     => $title,
-        'showPrice' => false,
+        'showPrice' => true,
         'ranked'    => false,
         'tiles'     => [],
     ];
@@ -388,6 +623,11 @@ function addDiscoverRow(&$data, $title, $games)
 
         } else {
             //game
+            if (isset($game->links->original)) {
+                //do not link unlocked games.
+                // people an access them via the original games
+                continue;
+            }
             $tilePos = findTile($data['tiles'], $game->packageName);
             if ($tilePos === null) {
                 $tilePos = count($data['tiles']);
@@ -441,18 +681,19 @@ function buildDiscoverGameTile($game)
         'updated_at' => strtotime($latestRelease->date),
         'updatedAt' => $latestRelease->date,
         'title' => $game->title,
-        'image' => $game->media->discover,
+        'image' => $game->discover,
         'contentRating' => $game->contentRating,
         'rating' => [
             'count' => $game->rating->count,
             'average' => $game->rating->average,
         ],
+        'promotedProduct' => buildProduct(getPromotedProduct($game)),
     ];
 }
 
 function categoryPath($title)
 {
-    return str_replace(['/', '\\', ' ', '+'], '_', $title);
+    return str_replace(['/', '\\', ' ', '+', '?'], '_', $title);
 }
 
 function getAllAges($games)
@@ -533,12 +774,10 @@ function addMissingGameProperties($game)
         error('No latest release for ' . $game->packageName);
     }
 
-    if (!isset($game->media->video)) {
-        $game->media->video = null;
-    }
-    if (!isset($game->media->screenshots)) {
-        $game->media->screenshots = [];
+    if (!isset($game->media)) {
+        $game->media = [];
     }
+
     if (!isset($game->developer->uuid)) {
         $game->developer->uuid = null;
     }
@@ -556,6 +795,79 @@ function addMissingGameProperties($game)
     }
 }
 
+/**
+ * Implements a sensible ranking system described in
+ * https://stackoverflow.com/a/1411268/2826013
+ */
+function calculateRank(array $games)
+{
+    $averageRatings = array_map(
+        function ($game) {
+            return $game->rating->average;
+        },
+        $games
+    );
+    $average = array_sum($averageRatings) / count($averageRatings);
+    $C = $average;
+    $m = 500;
+
+    foreach ($games as $game) {
+        $R = $game->rating->average;
+        $v = $game->rating->count;
+        $game->rating->rank = ($R * $v + $C * $m) / ($v + $m);
+    }
+}
+
+function getFirstVideoUrl($media)
+{
+    foreach ($media as $medium) {
+        if ($medium->type == 'video') {
+            return $medium->url;
+        }
+    }
+    return null;
+}
+
+function getAllImageUrls($media)
+{
+    $imageUrls = [];
+    foreach ($media as $medium) {
+        if ($medium->type == 'image') {
+            $imageUrls[] = $medium->url;
+        }
+    }
+    return $imageUrls;
+}
+
+function getPromotedProduct($game)
+{
+    if (!isset($game->products) || !count($game->products)) {
+        return null;
+    }
+    foreach ($game->products as $gameProd) {
+        if ($gameProd->promoted) {
+            return $gameProd;
+        }
+    }
+    return null;
+}
+
+function removeMakeGames(array $games)
+{
+    return filterByGenre($games, 'Tutorials', true);
+}
+
+function removeMakeGenres($genres)
+{
+    $filtered = [];
+    foreach ($genres as $genre) {
+        if ($genre != 'Tutorials' && $genre != 'Builds') {
+            $filtered[] = $genre;
+        }
+    }
+    return $filtered;
+}
+
 function writeJson($path, $data)
 {
     global $wwwDir;
@@ -566,7 +878,7 @@ function writeJson($path, $data)
     }
     file_put_contents(
         $fullPath,
-        json_encode($data, JSON_PRETTY_PRINT) . "\n"
+        json_encode($data, JSON_PRETTY_PRINT | JSON_UNESCAPED_SLASHES) . "\n"
     );
 }